Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
• Textures are up to 4K & PBR with the following set of maps: Albedo (RGB) Transparency (A), Metallic (R) Smoothness(A), Normal, AmbientOcclusion, Height (where applicable), Emission (where applicable)\n
• Prefab workflow: Prefabs for each object already set up & ready to go
• Custom collision meshes where needed
• Example scenes with day & night lighting, post processing and a basic first person controller included
• Can be upgraded to HDRP with Unity's own material upgrader as the vast majority of meshes uses the Standard Shader (decal & glass materials need to be set up manually, but unlike the built-in pipeline HDRP features shaders for these things out of the box).
Please note: There are currently no dedicated versions for the SRPs included.
• This pack is intended for high-end hardware, but can be optimized e.g. by reducing texture resolutions to something smaller than 4K.
Please use Linear color space.
• It is recommended to use ProGrids or a similar tool to make the most of the modularity.
Total mesh count: 247
\nTotal prefab count: 286
\nHighest texture resolution: 4096 x 4096 pixels
\nPolycount range: 1 - 14352\n
Description
\nThis project includes everything pictured with all assets, maps, materials created in the Unity. Each asset was created for realistic AAA quality visuals, style, and budget.
\nArt created by Dekogon Kollab Artists. \n
Technical Details\n
\nFeatures:\n
\n27 MaterialsThe scene is only basicly decorated.
More than 300 decorative props included like: trees, industrial props, houses, traffic signs, container, boxes, ships, street lights, rocks, and more.
Optimized collision-meshes for walls and ground included.
Textures-sizes up to 4096x4096
The main scene materials use PBR-Textures with: Albedo, Normal, Maskmap (Metallic, Ao and Smoothness)
Polycount for the main scene assets about 180.000.
The scene is not(!) created with the Unity-Terrain.
The package supports BuiltIn-, URP- and HDRP-Renderpipeline (RP-version 11.0.0 or higher)
The scene includes an example lightsetup with baked lightmaps for all renderpipelines.
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\n\nCustomization colors materials
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\nCollision-Meshes for Walls and Ground, Skydome and all Textures are included.\nPerfect scene for prototyping and gameplay testings.
\nTextures-sizes between 1024x1024 to 4096x1024.
\nThe scene is not(!) created with the Unity-Terrain.\n
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This is a modular Japanese town pack based on the old Japanese capitals, Kyoto and Edo.
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Includes a detailed demo scene
Buildings
-Small Houses, Medium Houses, Big Houses, Old houses, Apartments, Shops, Corner shops, Office buildings and Houses.
Road Stuff
- Grasses, Crossings, Road Corners with Pavement and without Pavement
Street Items
- Basketball Basket, Basketball Court, Benches, Bycicle Parking, Carousel, Fance, Letter-bins, Trade_points, Trees, Street Bushes, Fireplug, Pier etc.
Vehicles
-Ambulance, Bus, Police Car, Taxi, Various Simple car, Boat and Truck (with Alternative Colors)
Thank you all for purchasing our pack! If you have a specific requirement for an model, we will be happy to add it! Just send us an Facebook | Email
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\nThis project includes everything pictured with all assets, maps, materials created in the Unity. Each asset was created for realistic AAA quality visuals, style, and budget.
\nArt created by Dekogon Kollab Artists. \n
Technical Details\n
\nFeatures:\n
\nHigh quality texture sets - most 2048 pixels +This project includes everything pictured with all assets, maps, materials created in the Unity. Each asset was created for realistic AAA quality visuals, style, and budget.
\nArt created by Dekogon Kollab Artists. \n
Technical Details\n
\nFeatures:\n
\nHigh quality texture sets - most 2048 pixels +his pack contains modular scifi turrets parts. They can be used in a turret defense game or as ground defenses in a mech/tank game. By default the turrets are scaled for a mech/tank game, they are ca. 6 - 10 meters tall.
The barrels/missile racks from the “Modular Mech Weapons” pack are compatible with these turrets.
- scifi turrets
- modular parts
- 3 bases, 3 turrets, 9 side pods
- 6 barrels, 2 missile launcher pods
- 2 missiles
- 5 different texture sets
- PSD with intact layers is included
- PBR textures (metallic)
- Texture size is 4096 (turret parts) and 2048 (barrels)
- Tris count ca. 3000 - 21000
- Final tris count depends on what combination of parts is used to create a turret
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials