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With the AA-12 modular turret system you can create almost every turret you wish because all parts can be combined with each other (some minor rescaling may be needed to fit all parts together).
-Perfect for tower defense games
-Base, turret bodies and barrels are separate meshes
-Pivot points of base and turrets are centered. Pivot point of the barrels are at the end of each barrel, where it rotates up and down
-Laser, Plasma, Missile, Gauss and Flak Barrel
-Single and double mounts
-Also a shield turret with 2 shield meshes (half and full) is included
-PBR textures (specular)
-Ready to use prefabs of all models are included
-Only 2 materials/texture maps are used for the turrets, shields and muzzle flashes have separate textures
-Texture sizes are 2048 (turrets), 1024 (shield) and 512 (muzzle flashes)
-Tris count ca. 1600 – 3200
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials