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The staffs are designed to be used in 1st and 3rd person view with textures tailored for both types of gameplay.
\nTextures included are Albedo, MetallicSmoothness/SpecularSmoothness, Normal, AO and emission, with textures up to 2k. Prefabs with the different texture sets are set up and ready to use.
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\nPackage Summary:
\nTotal base models: 4
Total variations: 12
Triangles: 1700 - 3500.
Texture format: TIF.
Texture set size: 512 px, 1024 px, 2048 px.
Animations: 2 of 4 models.
Model Details:
\nMetalstaff01:
Variations: 1.
Animations: Yes.
Shamanstaff01:
Variations: 9.
Animations: No.
Shamanstaff02:
Variations: 1.
Animations: No.
Shamanstaff03:
Variations: 1.
Animations: Yes.
A set of fantasy Steel weapons.
The set consists of sixteen unique objects.
PBR textures have a resolution of 2048x2048.
Total polygons: 48734 triangles; 24809 vertices.
1) Sword (one-handed) - 3164 tris
2) Sword (two-handed) - 5832 tris
3) Mace (one-handed) - 3152 tris
4) Mace (two-handed) - 2660 tris
5) Ax (one-handed) - 2940 tris
6) Ax (two-handed) - 3550 tris
7) Lance - 2920 tris
8) Dagger - 2356 tris
9) Brass knuckles - 2784 tris
10) Bow - 4000 tris
11) Staff - 4248 tris
12) Scepter - 3090 tris
13) Shield (small) - 1848 tris
14) Shield (medium) - 2930 tris
15) Shield (great) - 2956 tris
16) Arrow - 504 tris