---Description from my Artstation---
A second firearm that I reproduced to further develop my hard-surface modeling skills. Went ahead with this particular weapon beacause I wanted something good enough for my current level (when I first started it) that I could produce quickly. Also, there are a lot of great pictures of different angle of the weapons on the website (Kriss USA) which were really helpful for this project. I did the gun model in less than a week during summer 2017 and came back recently add the different attachements. I took an advice from a good friend and created textures for this moddel.
All moddels were made in Maya. Textures were made with Substance Painter. I borrowed the floor texture from a free pack on the Unreal market place. Renders were taken in Unreal 4.20.