Stylized fantasy sword for videogames

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Author name
Pedro Navidad
Source
Sketchfab
Polygon Count
559
Release Date
2020-06-09
License
CC BY 4.0
videogamesubstancepaintermayalowpolyzbrushswordstylized

Asset Overview

A little project(Stylized fantasy sword) that I did to overview all the phases of making a ready asset for videogames. Software used: - Maya: Blocking out the main shape and retopology, - Zbrush: Adding the details, - Substance Painter: Making all the texture maps.