Dont forget to turn on HD textures^^
High Polycount beware :D
Engraving was very painful but worked out somehow.
I did my best to fix bad shading and in the sketfeb 3d editor there is non but for some reason in the viewer there is some ¯\_(ツ)_/¯
Modeled in Blender, textured in substance painter.
Wanted a kind of cleaner looks so no edge wear or something this time.