> **Modelled and assembled in blender, texturing done in substance painter. Its a simple apartment scene with props and generic furniture with some additional decor. Models are low to mid poly with baked textures.(texture size varies according to props)
> This asset can be used in Gaming, Architectural Visualization, AR/VR etc.
> The blend file is included in attached files.
> PS-In blender, convert the shell and all other glass materials to alpha hashed mode.
> Here are some renders for references.*****
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