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\n\n\nAlso: \n3 prefabs with combined meshes and 3 materials with lightmaps as separate textures for mobile.
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Good luck. \n\n \n\nif you find any correction and additional technical details feel free to contact me.. \n\nlowpolymaster@gmail.com","id":274902237439,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/176808/env/Screenshots/env_20.webp"},{"href":"https://models-cdn.yahaha.com/176808/env/Screenshots/env_50.webp"},{"href":"https://models-cdn.yahaha.com/176808/env/Screenshots/env_80.webp"},{"href":"https://models-cdn.yahaha.com/176808/env/Screenshots/env_110.webp"},{"href":"https://models-cdn.yahaha.com/176808/env/Screenshots/env_140.webp"},{"href":"https://models-cdn.yahaha.com/176808/env/Screenshots/env_170.webp"},{"href":"https://models-cdn.yahaha.com/176808/env/Screenshots/env_200.webp"},{"href":"https://models-cdn.yahaha.com/176808/env/Screenshots/env_230.webp"},{"href":"https://models-cdn.yahaha.com/176808/env/Screenshots/env_260.webp"},{"href":"https://models-cdn.yahaha.com/176808/env/Screenshots/env_290.webp"},{"href":"https://models-cdn.yahaha.com/176808/env/Screenshots/env_320.webp"},{"href":"https://models-cdn.yahaha.com/176808/env/Screenshots/env_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/176808/env/env.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-12T23:23:21Z","modelUpdatedTime":"2022-09-02T08:27:43Z","modelUrl":"https://models-cdn.yahaha.com/176808/env.obs.glb","name":"env","originSource":"ASSET_STORE","packageId":"176808","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/1eadc2be-62bd-488c-a343-d77dc132ac8c.webp","name":"Lowpoly Train 6"},"polygonCount":64,"publishedDate":"2020-08-17T09:21:11Z","publisher":{"id":"23110","name":"Lowpoly_Master","url":"https://www.behance.net/lowpolymas8604"},"rigged":false,"slug":"env-274902237439","sourceUrl":"https://assetstore.unity.com/packages/slug/176808?aid=1011loDfK","stats":{"viewCount":1},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":13,"name":"Science & Technology","slug":"science-technology"}],"colors":["gray","cyan"],"description":"Modular collection of Sci Fi styled building parts. \n \nCurrently at 5732 prefabs, and 1168 meshes. \n \nBuild out futuristic levels for your Sci Fi games. 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This pack contains 73 low poly modules with 2048/2048 detailed textures (diffuse normal displace specular). Modeled in 3D Studio Max and rendered in VRay 3.5.\nThe assets can be used in landscape/garden design projects and are also suitable for use in game projects.\nEasy to use and very fast results!\nGood enough for close up shots!\nThis 3D model is an original creation of mine based on my own knowledge and research. Any similarities with existing designs, products or concepts is purely coincidental.
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Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements. \n-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details. \n \nPerfect for FPS, 3rd Person, and Top-Down game designs. \n \nAll models currently include 4 different texture variants. \n \nMetal01 \nMetal02 \nPlastic01 \nRust01 \n \nVersion 1.6 \nPrefabs \nInterior walls \nExterior walls \nAccent panels * \nPlatforms \nInterior stairs \nExterior stairs \nCeiling panels ** \nDoors (animated and non-animated) *** \nHangar Sized Doors (animated and non-animated) \nFloor tiles \nWall mounted lights (in 4 light colors) \nCeiling mounted lights (in 4 light colors) \nPillars \nHand Railings \nInterior triangle walls \nExterior triangle walls \nExterior frames for buildings \nBases for raising buildings out of the terrain \nAngled roofs **** \nWall accent pillars ***** \nPipes ****** \nCores (for designing the shapes of buildings prior to setting them up) \nCrates (animated and non-animated) \n \n* Accent Panels -designed to snap into the walls with cutouts \n** Ceilings -Additional lighting included in some of the ceiling panels \n*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. Just drag the prefabs into your scene and snap them into place. No standard assets or post processing has been included to keep everything clean and free of clutter. Feel free to set up your favorite post processing effects and make everything look fantastic. \n \nMaterials are all atlased to keep draw counts down, and many of the meshes share 4k texture atlases. \n \nCurrent texture variants of all items are 2 different metals, 1 plastic, and 1 rusted option. Each material includes Specular, Albedo, Normal, and Occlusion layers. (emission layer included when applicable) \n \nI've been trying to just make things look good and clean with a classic Sci-Fi feel, and free of a billion decals and clutter. \n \nLooking for recommendations and wants for future updates, so feel free to drop by the forums and request something, or to check out the roadmap of updates in the works. \nVisit the Unity Forum thread!","fileSize":"2907379515","id":274895980702,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00173966/steak_floor06_metal02_1X3/Screenshots/steak_floor06_metal02_1X3_20.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor06_metal02_1X3/Screenshots/steak_floor06_metal02_1X3_50.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor06_metal02_1X3/Screenshots/steak_floor06_metal02_1X3_80.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor06_metal02_1X3/Screenshots/steak_floor06_metal02_1X3_110.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor06_metal02_1X3/Screenshots/steak_floor06_metal02_1X3_140.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor06_metal02_1X3/Screenshots/steak_floor06_metal02_1X3_170.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor06_metal02_1X3/Screenshots/steak_floor06_metal02_1X3_200.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor06_metal02_1X3/Screenshots/steak_floor06_metal02_1X3_230.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor06_metal02_1X3/Screenshots/steak_floor06_metal02_1X3_260.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor06_metal02_1X3/Screenshots/steak_floor06_metal02_1X3_290.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor06_metal02_1X3/Screenshots/steak_floor06_metal02_1X3_320.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor06_metal02_1X3/Screenshots/steak_floor06_metal02_1X3_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00173966/steak_floor06_metal02_1X3/steak_floor06_metal02_1X3.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2020-07-03T13:16:12Z","modelUpdatedTime":"2021-03-01T09:33:33Z","modelUrl":"https://models-cdn.yahaha.com/00173966/steak_floor06_metal02_1X3.obs.glb","name":"steak_floor06_metal02_1X3","originSource":"ASSET_STORE","packageId":"173966","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/d89b0e33-5573-4cbc-a066-122f8e9a6445.webp","name":"Sci Fi Modular Level Building Toolkit"},"polygonCount":6,"publishedDate":null,"publisher":{"name":"STEAKandGAMES"},"rigged":false,"slug":"steak_floor06_metal02_1x3-274895980702","sourceUrl":"https://assetstore.unity.com/packages/slug/173966?aid=1011loDfK","stats":{"viewCount":1},"tags":["Sci Fi Modular Level Building Toolkit","Modular","SciFi","Sci","Fi","Sci-Fi"],"unityVersions":["2018.4.11"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["blue","gray"],"description":"
Follow the development threads for more info and possible new resources/updates: Development Thread
\n\n
High quality, modular dungeon, art package for AAA games. Complete modularity! Little to no photo source material. Most textures are made using Substance Designer. Assets are well optimized as 4k atlases make it light for GPU and memory while the prefabs are designed for Interior purposes and work well with occlusion culling, can be used for mobile.
\n\n
Compatibility
\n\n
This pack is compatible with most versions of Unity up to 2020 and higher. The main pipeline used is the Standard Shader, Metalness workflow with merged maps, supports instantiating: (Metalic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smoothness (A) // Normal (RGB)). This configuration makes the assets compatible with URP and HDRP.
\n\n
To install URP/HDRP simply make a new project and choose a new template, then import a custom package and choose one of the two packages in the SRP support folder that fits your project workflow.
\n\n
(To access the SRP packs, download using Unity version: 2020.1.3f1 or higher)
\n\n
Features and version updates:
\n\n
• Updates V 1.1
\n\n
• Minor texture improvements \n
• Minor bug fixes \n
• Added SRP: URP/HDRP support packs \n
• New URP grass coverage shader (editable Amplify shader)
\n\n
• Features
\n\n
• Inside specific pack with small outside scene \n• PBR materials and 4k texture atlases, light for gpu and memory \n• Modular rocks and cliffs with detailed texture material mix \n• 295 prefabs total (optimized meshes, merge prefabs and more) \n• 226 models \n• A variety of ground and wall tiles, more than 15 tiles with variations \n• 3 Extra texture tiles for detail overlays over other maps \n• 7 Example scenes with full dungeon interior and exterior
- Texture sizes: 4096 x 4096px (the majority of the texture atlases), 2048 x 2048px (tile textures + smaller texture atlases)
\n
- Texture formats: \"Tif\" (all texture with alpha and merged maps (Metalness, Ao, gloss)/masked maps), \"Png\" (all albedo, normal maps and height maps)
\n
- 2k Textures: 84 Including ground and wall tiles and smaller atlases
\n
- 4k Textures: 47 Including large structure and props atlases
\n\n
(I left a list note of all the 4k textures in the main assets folder!)
\n\n
General Information
\n\n
• Please make sure that your project is set to use the linear color space in Edit -> Project Settings -> Player!
\n
• Please don't change the mesh normals, all meshes have custom vertex normals applied, if changed, the normal maps won't work properly!
\n• Initially an inside modular art package, the trees you see are billboards. No mesh trees yet but they might be included in the next update. Keep an eye out for future updates!!\n\nFor additional assets also consider visiting:\n
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
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Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements. \n-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details. \n \nPerfect for FPS, 3rd Person, and Top-Down game designs. \n \nAll models currently include 4 different texture variants. \n \nMetal01 \nMetal02 \nPlastic01 \nRust01 \n \nVersion 1.6 \nPrefabs \nInterior walls \nExterior walls \nAccent panels * \nPlatforms \nInterior stairs \nExterior stairs \nCeiling panels ** \nDoors (animated and non-animated) *** \nHangar Sized Doors (animated and non-animated) \nFloor tiles \nWall mounted lights (in 4 light colors) \nCeiling mounted lights (in 4 light colors) \nPillars \nHand Railings \nInterior triangle walls \nExterior triangle walls \nExterior frames for buildings \nBases for raising buildings out of the terrain \nAngled roofs **** \nWall accent pillars ***** \nPipes ****** \nCores (for designing the shapes of buildings prior to setting them up) \nCrates (animated and non-animated) \n \n* Accent Panels -designed to snap into the walls with cutouts \n** Ceilings -Additional lighting included in some of the ceiling panels \n*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. Just drag the prefabs into your scene and snap them into place. No standard assets or post processing has been included to keep everything clean and free of clutter. Feel free to set up your favorite post processing effects and make everything look fantastic. \n \nMaterials are all atlased to keep draw counts down, and many of the meshes share 4k texture atlases. \n \nCurrent texture variants of all items are 2 different metals, 1 plastic, and 1 rusted option. Each material includes Specular, Albedo, Normal, and Occlusion layers. (emission layer included when applicable) \n \nI've been trying to just make things look good and clean with a classic Sci-Fi feel, and free of a billion decals and clutter. \n \nLooking for recommendations and wants for future updates, so feel free to drop by the forums and request something, or to check out the roadmap of updates in the works. \nVisit the Unity Forum 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","id":274902924756,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/182074/Plane_Building_03_6_wide_vertical/Screenshots/Plane_Building_03_6_wide_vertical_20.webp"},{"href":"https://models-cdn.yahaha.com/182074/Plane_Building_03_6_wide_vertical/Screenshots/Plane_Building_03_6_wide_vertical_50.webp"},{"href":"https://models-cdn.yahaha.com/182074/Plane_Building_03_6_wide_vertical/Screenshots/Plane_Building_03_6_wide_vertical_80.webp"},{"href":"https://models-cdn.yahaha.com/182074/Plane_Building_03_6_wide_vertical/Screenshots/Plane_Building_03_6_wide_vertical_110.webp"},{"href":"https://models-cdn.yahaha.com/182074/Plane_Building_03_6_wide_vertical/Screenshots/Plane_Building_03_6_wide_vertical_140.webp"},{"href":"https://models-cdn.yahaha.com/182074/Plane_Building_03_6_wide_vertical/Screenshots/Plane_Building_03_6_wide_vertical_170.webp"},{"href":"https://models-cdn.yahaha.com/182074/Plane_Building_03_6_wide_vertical/Screenshots/Plane_Building_03_6_wide_vertical_200.webp"},{"href":"https://models-cdn.yahaha.com/182074/Plane_Building_03_6_wide_vertical/Screenshots/Plane_Building_03_6_wide_vertical_230.webp"},{"href":"https://models-cdn.yahaha.com/182074/Plane_Building_03_6_wide_vertical/Screenshots/Plane_Building_03_6_wide_vertical_260.webp"},{"href":"https://models-cdn.yahaha.com/182074/Plane_Building_03_6_wide_vertical/Screenshots/Plane_Building_03_6_wide_vertical_290.webp"},{"href":"https://models-cdn.yahaha.com/182074/Plane_Building_03_6_wide_vertical/Screenshots/Plane_Building_03_6_wide_vertical_320.webp"},{"href":"https://models-cdn.yahaha.com/182074/Plane_Building_03_6_wide_vertical/Screenshots/Plane_Building_03_6_wide_vertical_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/182074/Plane_Building_03_6_wide_vertical/Plane_Building_03_6_wide_vertical.webp"}}},"license":{"name":"Standard 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Special Thanks for Taking Time and Leaving the Kind Review goes to:
cthulhme,kokogamedev, lolaswift [ Your Name Could Be Here! ] 😎
\"Adugout is a boat made from a hollowed tree.
A dugout or dug-out, also known as a pit-house or earth lodge, is a shelter for humans or domesticated animals and livestock based on a hole or depression dug into the ground.\"
Source: Wikipedia
TL;DR
➥It is a series of modular artistic kits, and the pieces of one kit are compatible with another kit, within Sci-Fi Heavy Station series. AUGMENTED edition of Base & Hangars & Colony & Dugout shares 4 Purposes, 4 Interior Sizes (dugout \"S\", colony \"M\", base \"X\", hangars \"XL\") and 1655 Prefabs.
➥Customization options to configure the variety of level
➥ 🔍 For list check \"Technical Details\" drop out at the bottom 🔍
🔍 Hint - more info needed? 🔍
⬇⬇⬇ To reveal, press on the \"Technical details\" words below ⬇⬇⬇
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You can combine/dock levels with each other and get a larger location. modify and rearrange obstacles, open and close doors, rearrange weapons, ships and all objects on the map
One texture (1024/512/256/128px) and one material are used for the whole set.
If you liked this set, please leave a review! It will help me to create even more product and please you! Creativity to you!
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