Photoscaned red shale path texture

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Author name
kubassa
Source
Sketchfab
Polygon Count
196,608
Release Date
2019-04-19
License
CC BY 4.0
meshlabsoftimagephotogrametrypathgame-readysubstance-designerpathwaygame-assetdisplacementpbrtexturephotogrammetry-photoscanpbrmaterialsdisplacement-mapmaterials-and-texturestexturinggametexturepbrsubstance-painterzbrushmaterialgame-reay-texture

Asset Overview

A section of a red shale pathway I photoscanned and made into a tileable texture. Created the mesh with Meshlab and then baked maps out with Zbrush and Softimage 2015. Then composed in Substance designer and exported with Substance Painter. Tileable 2k texture with displacement.