Random Walker Level With Interior Walls

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Author name
AaronJOlson
Source
Sketchfab
Polygon Count
2,506
Release Date
2019-02-10
License
CC BY 4.0
dungeonbasemeshlevelroomsmazeenvironment

Asset Overview

Example of a procedurally generated level/environment made using a random walk algorithm implementation. The process was done in Blender via extrusion to preserve the mesh's interior faces. The interior walls property needs to be viewed with a x-ray view.