**Features**
- PBR 2048 x 2048 textures for Unity, Unreal and Vray
- 2 Material zones : w22 [Top with Underwear] and chains [Chains ]
- Polycount for clothing is:
1. Top with Underwear [**8936 faces - 17872 tris - 9511 verts**]
2. Chains [**30964 faces - 45336 tris - 23472 verts**]
- System unit is cm for Maya
- Real world scale
**Textures**
- General Textures [BaseColor-Metallic-Height-AO-Normal-Roughness] .png 2048 x 2048
- UE4 [BaseColor-Normal-OcclusionRoughnessMetallic] .png 2048 x 2048
- Unity [AlbedoTransparency-MetallicSmoothness-Normal] .png 2048 x 2048
- Vray [Diffuse-Glossiness-Height-IOR-Normal-Reflection] .png 2048 x 2048
**Files**
- Maya file [Wear_22.mb] scene with clothing on manequin and on hanger
- zBrush file [Wear_22_hp.zpr] scene with high poly model
- fbx file [Wear_22_onManequin.fbx] _model on manequin for preview_
- Substance Painter file [Wear_22.spp] _scene with building the textures for model_
- [onManequin.zip] the models on manequin in **.obj .fbx .dae** formats