Trying out different things, this turned out to be quite okay!... Displacement is fine enough, had to generate another (lighter) normalmap though. Substance Alchemist is still in beta (as of writing this) and I'm yet to find out why it sometimes generates overly-aggresive normalmaps *sigh*
**Showcase Mesh:** MatSphere v1p4x *(My custom “Low-pinch" UV Sphere);*