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Disclaimer: This should be known, but just in case you were wondering
-This vehicle model is inspired by a car in the real world
This Asset includes:
-A car model (of .fbx type)
-A prefab for the car (1950sHotRod.prefab)
-All the textures for the car
-All the materials for the car
All Mesh Details:
-Car Detail Mesh: 13,644 tris
-Individual Front Wheel Mesh: 2,928 tris
-Individual Rear Wheel Mesh: 3,116 tris
-Plates Mesh: 190 tris
-Extras Mesh: 692 tris
-Car LOD_1 Mesh: 8,410 tris
-Car LOD_2 Mesh: 4,204 tris
-Car LOD_3 Mesh: 2,523 tris
-Individual Front Wheel LOD Mesh: 878 tris
-Individual Rear Wheel LOD Mesh: 934 tris
-Colliders Mesh: 227 tris
All Texture Details:
-chrome_TEXTURE.png, fadedchrome_TEXTURE.png, grill_SPEC_METAL.png: 256x256
-brakelight_TEXTURE.png, fadedchrome_NRM.png, grill_NRM.png, headlight_NRM.png, plate_TEXTURE.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, underchrome_METAL.png: 1024x1024
-undercarriage_TEXTURE.png: 1245x447
All Texture Types:
-Albedo
-Metallic/Specular
-Normal
All LOD Details: Prefab has 4 LOD States
-LOD_1 (Detail): 26,614 tris
-LOD_2: 20,688 tris
-LOD_3: 7,828 tris
-LOD_4: 6,147 tris
Third-Party file license notices:
-Asset uses HotRod.fbx; see 3D_Model_license_notice.txt file in package for details
-Asset uses brakelight_TEXTURE.png, chrome_TEXTURE.png, fadedchrome_NRM.png, fadedchrome_TEXTURE.png, grill_NRM.png, grill_SPEC_METAL.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriage_TEXTURE.png, underchome_METAL.png, plate_TEXTURE.png; see Textures_license_notice.txt file in package for details