Here is a Samurai modeled during my free time to test some PBR and model optimization techniques.
I've huge passion for history and love choosing historical themes, however I added some fantasy elements to the armor inspired by some of the designs of 47 Ronin.
Normal Maps have Y (Green) channel inverted. They are ready for Unreal Engine 5, but you may need to invert it back for other viewers. -Currently working on UAsset version :)
Clothes with Marvelous Designer
Armor, Face, and HighPoly details with Zbrush
Retopology with Maya
Baking with Marmoset Toolbag
Textures with Substance Painter
Eyebrows and lashes with FiberShop and Maya