This model is based on the uniform worn by a Hussar (Hungarian) circa 1800 and is rigged for unreal engine.
You are free to use this model in any way.
Click download and select original format. Unzip the file once downloaded and open the source folder. Unzip the file in here and you will get the fbx file for the figure and some additional texture files.
Load into unreal engine and select the standard UE mannequin. Colour textures and normal maps (embedded in fbx file) will be loaded automatically as materials are created. The extra textures I have included are for the metallic channel in the sabre material and the roughness channel in the shako (hat) material. Edit the plume material and tick the 'Two sided' box. You may also want to adjust roughness on a number of the materials using a constant.
Let me know if you find this model useful - and what other models you may be interested in.
Andy
![](https://i.imgur.com/1tvexov.png)