Asset Overview
-Instructions- (FOR HELLO MOD KIT)
1. Launch the hello mod kit.
2. in the content folder, click "import"
3. Make sure you extracted the ZIP file before the next step.
4. go to source, and upload the fbx file.
5. On the skeletal mesh, select Player_body_Skeleton
6. Put the BP_human in the level/world
7. Find the skeltal mesh it is using currently, and change it to Quentin Alpha 1.5
8. Make sure AUTO POSSES is player 0!
9. And ta-da! Enjoy the model rigged to the HN1 animations!
10. Import the textures as well, and put the textures in the correct place on the model
11. CREDITS TO THOMAS EMMINGER FOR THE MODEL!