Model created in Tilt Brush with the HTC Vive, rigged, then brought into Cinema 4D for final render and tweaks/edits. Full render and more found here: [http://www.steveteeps.com/tilt-brush/ ](http://http://www.steveteeps.com/tilt-brush/)
Very new and exiting workflow between VR and traditional 3D apps I plan to explore more of.