My another submission for the Sketchfab Low Poly Challenge: Sea Life.
This time I used the Lit Shading.
How about a huge white shark eaten by a much bigger octopus?
1. Modeling / Blocking (3ds Max)
2. Uvmapping (3ds Max)
3. Sculpting (Mudbox)
4. Retopology (3ds Max)
5. Uvmapping (3ds Max)
6. Texturing (Substance Painter)
7. Staging (3ds Max)
8. Sketchfab-Magic
Created some renderings for my [Artstation](https://www.artstation.com/chromasie) page:
