Zombie version of my Bouncer/Bodyguard model.
PBR Materials, Standard Metallic shader.
2k resolution textures.
Open Mouth Blendshape.
Version with separated body parts to be used with Dismemberment systems of your choice.
I recommend
Dismembering by
Hartvigs IT which was made especially for my models.
Geometry on body parts version is 5.5k tris
Two parts of the geometry on the other version, Head/Arms and Body, each with separate material. - about 5k tris as a whole.
The model is skinned, Mecanim ready.
It has NO ANIMATIONS, however you can use any Mecanim compatible animations to live him up.
You can see a test using ZOMBIE Starter: MoCap Animation Pack by Motion Capture Online in the video bellow. They have Pro and Basic packs also, check them out!