A 3D prop I've created to showcase and improve my skills for the video game industry, trying to optimise the model as much as I could without affecting the overall shape.
I really fell in love with the concept art from Collette Curran, the design really remembered me the universe of Bioshock which is a license I sherish a lot.
I've greatly improved my texturing skills on Substance Painter thanks to this project !
Based on the concept art from Collette Curran on Artstation :
https://www.artstation.com/artwork/1d9w8