Corridor SF – personal projects
Low poly model with 30244 polygons. I used Photoshop for texture.
I created 6 textures in 4096px for the final result and 4 alpha maps for :
- Volume light transparency
- Volume light for electric light
- For the glass
- Planet atmospher effect
I created the textures with mixed maps in 3ds max :
- Diffuse map
- Bump Map
- Specular Map
And with Mental Ray render, i created complete maps.