Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
This model is best for use in games and other VR/AR, real-time applications.
It was built with attention to detail and realistic proportions with the correct geometry. We have also made every effort to ensure that the textures are as detailed as possible and made with the greatest care.
Technical details:
- 3 PBR textures sets (details below)
- 1766 Triangles.
- 2197 Vertices.
- Model is one mesh.
- There is also collapsed version of the object (one mesh).
- Model is completely unwrapped.
- Model is fully textured with all materials applied.
- Pivot points are correctly placed to suit the optional animation process.
- Model scaled to approximate real-world size (centimeters).
- All nodes, materials, and textures are appropriately named.
PBR texture sets details:
- 4096 Main texture set (Albedo, Metallic, Smoothness, Normal, AO)
- 2048 Panel texture set (Albedo, Metallic, Smoothness, Normal, Emission, AO)
- 1024 Glass texture set (Albedo, Metallic, Smoothness, Normal)
Nova Space Burgers / Cyberpunk Abandoned Restaurant / Bar including all showcased assets, high-quality assets.The Environment is Created all by Custom and Original Concepts with the great effort in 3D.And with a high level of detail for Level art and models.The pack is optimized for Gameready Projects.
Environment Done by talented Artist Mustafa Hussein
and Concept Arts by Amazing Tino Andov
If you want to populate your Cyberpunk game or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.
If you will have any questions or support requests feel free to contact our team with: support@leartesstudios.com email address
Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get discounts.
Features:
High Attention to Details
Including Showcased Map
Unique Concepts of Assets
High-Quality Assets
Game-ready / Optimized
Controllable parameters in Material Instances
Number of Unique Meshes: 196
Collision: Yes
LODs: Yes up to 4 LODs
Number of Materials and Material Instances: 222
Number of Textures: 250
Texture Resolutions: 1K , 2K
Supported Development Platforms:
Windows: Yes
Mac: Yes
Current version of this package is only compatible with the HDRP pipeline, it is not compatible with any other pipelines at the moment.
Render Pipeline Disclaimer
This environment is designed to work in HDRP by default, and currently it is not compatible with any other render pipelines.
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
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\n- MESH: «Gate», «Pillar», «Pillar wall», «Fence sections»
\n- TEXTURES: 6 pre-made (2048 resolution) texture sets. Each set contains specific wood type.
\n- COLLISIONS: Custom collision meshes for all prefabs.\n
- PREFABS: Pack include 1000+ ready to use prefabs with assigned collision mesh.
\n- CUSTOMIZATION: You can start from scratch and build your own fence type. See more info in Legend.doc file.
\n- SHADER: Textures created for Unity 5 Standard shader, metalness setup. Each texture set include: albedo, metalness (with gloss in alpha), normal (OpenGL), ambient occlusion maps in .tga and .png file format.
\n- COLOR RANGE: Textures created in linear color range. (however, asset can be used in Gamma color range too.
\n- SIZE: 2048x2048 px.
\n- Ambient Occlusion calculated separately for every fence type.
\n- Normal maps (for round corners) were baked from Hi-poly models.
\n- Textures can be easily scaled to the lower resolution without major quality loss.
\n- Meshes have clean geometry without unnecessary polygons (bottom polys are preserved).
\n- All meshes have reasonable pivot points.
\n- Model is fully unwrapped by hand.
\n- Model was not intended for subdivision.
\n- No third-party renderer or plug-ins needed.
\n- All models have 0 rotation.
\nFences: (fence section or single plank)
\nA1 = 76 tris.
\nV1 T1 (with V shape plank and 2 pillars) = 42 tris.
\nV1 T2 (without V shape plank but with 2 pillars) = 54 tris.
\nV2 (full) = 224 tris. Plank = 20 tris.
\nV3 (full) = 224 tris. Plank = 20 tris.
\nV4 (full) = 144 tris. Plank = 12 tris.
\nV5 (full) = 224 tris. Plank = 20 tris.
\nV6 (full) = 216 tris. Plank = 12 tris.
\nV7 (full) = 232 tris. Plank = 12 tris.
\nV8 (full) = 504 tris. Plank = 96 tris.
\nV9 (full) = 284 tris. Plank = 52 tris.
\nV10 (full) = 124 tris. Plank = 20 tris.
\nV11 (full) = 284 tris. Plank = 52 tris.
\nV12 (full) = 704 tris. Plank = 68 tris.
\nV13 (full) = 304 tris. Plank = 28 tris.
\nV14 (full) = 624 tris. Plank = 60 tris.
\nV15 (full) = 784 tris. Plank = 76 tris.
\nV16 (full) = 624 tris. Plank = 60 tris.
\nV17 (full) = 624 tris. Plank = 60 tris.
\nV18 (full) = 304 tris. Plank = 28 tris.
\nV19 (full) = 224 tris. Plank = 20 tris.
\nPillars: (one pillar)
\nP1 = 32 tris.
\nP2 = 20 tris.
\nP3 = 36 tris.
\nP4 = 44 tris.
\nP5 = 44 tris.
\nP6 = 168 tris.
\nColliders: (fence section)
\nAll fences (except V6,V7) сollider = 10 tris.
\nV6, V7 сollider = 28 tris.
\nP1 collider = 20 tris.
\nP2 collider = 10 tris.
\nP3 collider = 10 tris.
\nP4 collider = 10 tris.
\nP5 collider = 10 tris.
\nP6 collider = 20 tris.
\n★★★★★ Don't forget to rate! ★★★★★
","id":274902664528,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S2_2X_B/Screenshots/PW_P3_S2_2X_B_20.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S2_2X_B/Screenshots/PW_P3_S2_2X_B_50.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S2_2X_B/Screenshots/PW_P3_S2_2X_B_80.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S2_2X_B/Screenshots/PW_P3_S2_2X_B_110.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S2_2X_B/Screenshots/PW_P3_S2_2X_B_140.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S2_2X_B/Screenshots/PW_P3_S2_2X_B_170.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S2_2X_B/Screenshots/PW_P3_S2_2X_B_200.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S2_2X_B/Screenshots/PW_P3_S2_2X_B_230.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S2_2X_B/Screenshots/PW_P3_S2_2X_B_260.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S2_2X_B/Screenshots/PW_P3_S2_2X_B_290.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S2_2X_B/Screenshots/PW_P3_S2_2X_B_320.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S2_2X_B/Screenshots/PW_P3_S2_2X_B_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S2_2X_B/PW_P3_S2_2X_B.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-17T21:42:42Z","modelUpdatedTime":"2022-09-03T20:34:31Z","modelUrl":"https://models-cdn.yahaha.com/67862/PW_P3_S2_2X_B.obs.glb","name":"PW_P3_S2_2X_B","originSource":"ASSET_STORE","packageId":"67862","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/773e8a7a-19de-423e-aaa1-561c133be40b.webp","name":"35+ Fence Pack"},"polygonCount":72,"publishedDate":"2016-09-28T20:10:38Z","publisher":{"id":"16362","name":"Jaroslav Grafskiy","url":"https://www.behance.net/Jaroslav_Grafskiy"},"rigged":false,"slug":"pw_p3_s2_2x_b-274902664528","sourceUrl":"https://assetstore.unity.com/packages/slug/67862?aid=1011loDfK","stats":{"viewCount":0},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":7,"name":"Furniture & Home","slug":"furniture-home"}],"colors":["cyan","black","gray"],"description":"Pack contains 1000+ prefabs of wooden fences, walls and pillars. Models created in realistic style with PBR texturing.
\n- MESH: «Gate», «Pillar», «Pillar wall», «Fence sections»
\n- TEXTURES: 6 pre-made (2048 resolution) texture sets. Each set contains specific wood type.
\n- COLLISIONS: Custom collision meshes for all prefabs.\n
- PREFABS: Pack include 1000+ ready to use prefabs with assigned collision mesh.
\n- CUSTOMIZATION: You can start from scratch and build your own fence type. See more info in Legend.doc file.
\n- SHADER: Textures created for Unity 5 Standard shader, metalness setup. Each texture set include: albedo, metalness (with gloss in alpha), normal (OpenGL), ambient occlusion maps in .tga and .png file format.
\n- COLOR RANGE: Textures created in linear color range. (however, asset can be used in Gamma color range too.
\n- SIZE: 2048x2048 px.
\n- Ambient Occlusion calculated separately for every fence type.
\n- Normal maps (for round corners) were baked from Hi-poly models.
\n- Textures can be easily scaled to the lower resolution without major quality loss.
\n- Meshes have clean geometry without unnecessary polygons (bottom polys are preserved).
\n- All meshes have reasonable pivot points.
\n- Model is fully unwrapped by hand.
\n- Model was not intended for subdivision.
\n- No third-party renderer or plug-ins needed.
\n- All models have 0 rotation.
\nFences: (fence section or single plank)
\nA1 = 76 tris.
\nV1 T1 (with V shape plank and 2 pillars) = 42 tris.
\nV1 T2 (without V shape plank but with 2 pillars) = 54 tris.
\nV2 (full) = 224 tris. Plank = 20 tris.
\nV3 (full) = 224 tris. Plank = 20 tris.
\nV4 (full) = 144 tris. Plank = 12 tris.
\nV5 (full) = 224 tris. Plank = 20 tris.
\nV6 (full) = 216 tris. Plank = 12 tris.
\nV7 (full) = 232 tris. Plank = 12 tris.
\nV8 (full) = 504 tris. Plank = 96 tris.
\nV9 (full) = 284 tris. Plank = 52 tris.
\nV10 (full) = 124 tris. Plank = 20 tris.
\nV11 (full) = 284 tris. Plank = 52 tris.
\nV12 (full) = 704 tris. Plank = 68 tris.
\nV13 (full) = 304 tris. Plank = 28 tris.
\nV14 (full) = 624 tris. Plank = 60 tris.
\nV15 (full) = 784 tris. Plank = 76 tris.
\nV16 (full) = 624 tris. Plank = 60 tris.
\nV17 (full) = 624 tris. Plank = 60 tris.
\nV18 (full) = 304 tris. Plank = 28 tris.
\nV19 (full) = 224 tris. Plank = 20 tris.
\nPillars: (one pillar)
\nP1 = 32 tris.
\nP2 = 20 tris.
\nP3 = 36 tris.
\nP4 = 44 tris.
\nP5 = 44 tris.
\nP6 = 168 tris.
\nColliders: (fence section)
\nAll fences (except V6,V7) сollider = 10 tris.
\nV6, V7 сollider = 28 tris.
\nP1 collider = 20 tris.
\nP2 collider = 10 tris.
\nP3 collider = 10 tris.
\nP4 collider = 10 tris.
\nP5 collider = 10 tris.
\nP6 collider = 20 tris.
\n★★★★★ Don't forget to rate! ★★★★★
","id":274902658681,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S4_2X_A/Screenshots/PW_P3_S4_2X_A_20.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S4_2X_A/Screenshots/PW_P3_S4_2X_A_50.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S4_2X_A/Screenshots/PW_P3_S4_2X_A_80.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S4_2X_A/Screenshots/PW_P3_S4_2X_A_110.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S4_2X_A/Screenshots/PW_P3_S4_2X_A_140.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S4_2X_A/Screenshots/PW_P3_S4_2X_A_170.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S4_2X_A/Screenshots/PW_P3_S4_2X_A_200.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S4_2X_A/Screenshots/PW_P3_S4_2X_A_230.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S4_2X_A/Screenshots/PW_P3_S4_2X_A_260.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S4_2X_A/Screenshots/PW_P3_S4_2X_A_290.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S4_2X_A/Screenshots/PW_P3_S4_2X_A_320.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S4_2X_A/Screenshots/PW_P3_S4_2X_A_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/67862/PW_P3_S4_2X_A/PW_P3_S4_2X_A.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-17T21:44:28Z","modelUpdatedTime":"2022-09-03T20:34:31Z","modelUrl":"https://models-cdn.yahaha.com/67862/PW_P3_S4_2X_A.obs.glb","name":"PW_P3_S4_2X_A","originSource":"ASSET_STORE","packageId":"67862","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/773e8a7a-19de-423e-aaa1-561c133be40b.webp","name":"35+ Fence Pack"},"polygonCount":72,"publishedDate":"2016-09-28T20:10:38Z","publisher":{"id":"16362","name":"Jaroslav Grafskiy","url":"https://www.behance.net/Jaroslav_Grafskiy"},"rigged":false,"slug":"pw_p3_s4_2x_a-274902658681","sourceUrl":"https://assetstore.unity.com/packages/slug/67862?aid=1011loDfK","stats":{"viewCount":0},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["black","brown"],"description":"Over 100 assets created in polygonal/geometric style to give Your game unique look. This style comes with very low poly numbers - biggest asset have around 800 tris/verts. Assets use one 64x64 diffuse texture for colors. Also we added one ice texture, particles (snow, candles).\n