• Textures are up to 4K & PBR with the following set of maps: Albedo (RGB) Transparency (A), Metallic (R) Smoothness(A), Normal, AmbientOcclusion, Height (where applicable), Emission (where applicable)\n
\n\n
• Prefab workflow: Prefabs for each object already set up & ready to go
\n\n
• Custom collision meshes where needed
\n\n
• Example scenes with day & night lighting, post processing and a basic first person controller included
\n\n
• Can be upgraded to HDRP with Unity's own material upgrader as the vast majority of meshes uses the Standard Shader (decal & glass materials need to be set up manually, but unlike the built-in pipeline HDRP features shaders for these things out of the box). Please note: There are currently no dedicated versions for the SRPs included.
\n\n\n
• This pack is intended for high-end hardware, but can be optimized e.g. by reducing texture resolutions to something smaller than 4K. Please use Linear color space.
\n\n
• It is recommended to use ProGrids or a similar tool to make the most of the modularity.
\n\n
Total mesh count: 247 \nTotal prefab count: 286 \nHighest texture resolution: 4096 x 4096 pixels \nPolycount range: 1 - 14352\n
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This pack is made for an entire new set of modular houses to go with your projects either with the MMP or not! \n \n------------------------------------------ \nIncluded in this pack: \n- 26 pre-built module houses to quickly place in your scenes! \n- 180 modular prefabs to create houses with! \n------------------------------------------ \n-------------- \nThis package, like the MMP, features: \n- Fully Modular housing \n- Interior and exterior compatibility \n- 2-sided walls \n- low poly wall pieces \n- pbr textures \n- easy snapping, using any tools from the store \n- separate window panes and doors (especially so that doors can be made to open or close) \n- transparent windows, which can be easily tweaked \n-------------- \nThe only main difference that breaks up this pack from the MMP is that because this is a new set of houses, these are not tile-able materials as seen in the MMP, instead these textures have been baked into the prefabs, for much more detail to be included in the pieces. \n-------------- \nIve created an assortment of pre-made house modules for you to quickly use. As well as alternate materials for different roof, wood, and stucco colors. \n \nThese materials are made at a lighter tone, to allow to very easily change their colors, or lighten / darken them in the Material's color wheel! \nEven the main material roofs, which show as a lighter blue, are normally white by default, and can very easily be changed! \n \nI've also included a separate set of textures for a Cartoon look, if you are buying this in hopes to use it for more cartoon, and less realism, then its a very easy set-up process: \n- Just find the main Materials for the houses in the Materials folder, and swap out the pre-existing albedo, normals, and metallic maps with the cartoon ones, located in the Textures - Cartoon Textures folder. \n \nPlease note that the screenshots are using a slight bit of post-processing. I do not let my packs rely on heavy post-processing so that what you see is what you get out of the box, minus the slight ambient occlusion, and bloom. \n \nThank you for taking the time to see my work, and if you like it, do let me know. I'm always happy to keep on making more!","id":274900278905,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00168000/Overhang Support Beam 1A1/Screenshots/Overhang Support Beam 1A1_20.webp"},{"href":"https://models-cdn.yahaha.com/00168000/Overhang Support Beam 1A1/Screenshots/Overhang Support Beam 1A1_50.webp"},{"href":"https://models-cdn.yahaha.com/00168000/Overhang Support Beam 1A1/Screenshots/Overhang Support Beam 1A1_80.webp"},{"href":"https://models-cdn.yahaha.com/00168000/Overhang Support Beam 1A1/Screenshots/Overhang Support Beam 1A1_110.webp"},{"href":"https://models-cdn.yahaha.com/00168000/Overhang Support Beam 1A1/Screenshots/Overhang Support Beam 1A1_140.webp"},{"href":"https://models-cdn.yahaha.com/00168000/Overhang Support Beam 1A1/Screenshots/Overhang Support Beam 1A1_170.webp"},{"href":"https://models-cdn.yahaha.com/00168000/Overhang Support Beam 1A1/Screenshots/Overhang Support Beam 1A1_200.webp"},{"href":"https://models-cdn.yahaha.com/00168000/Overhang Support Beam 1A1/Screenshots/Overhang Support Beam 1A1_230.webp"},{"href":"https://models-cdn.yahaha.com/00168000/Overhang Support Beam 1A1/Screenshots/Overhang Support Beam 1A1_260.webp"},{"href":"https://models-cdn.yahaha.com/00168000/Overhang Support Beam 1A1/Screenshots/Overhang Support Beam 1A1_290.webp"},{"href":"https://models-cdn.yahaha.com/00168000/Overhang Support Beam 1A1/Screenshots/Overhang Support Beam 1A1_320.webp"},{"href":"https://models-cdn.yahaha.com/00168000/Overhang Support Beam 1A1/Screenshots/Overhang Support Beam 1A1_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00168000/Overhang Support Beam 1A1/Overhang Support Beam 1A1.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-17T04:14:41Z","modelUpdatedTime":"2022-09-02T10:29:25Z","modelUrl":"https://models-cdn.yahaha.com/00168000/Overhang Support Beam 1A1.obs.glb","name":"Overhang Support Beam 1A1","originSource":"ASSET_STORE","packageId":"00168000","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/a61137b6-5a05-42fe-b2df-4cc4bf387ef8.webp","name":"MMP - Houses Addon"},"polygonCount":44,"publishedDate":"2020-06-05T21:05:12Z","publisher":{"id":"9427","name":"Aquarius Max","url":"http://www.aquariusmax.com"},"rigged":false,"slug":"overhang_support_beam_1a1-274900278905","sourceUrl":"https://assetstore.unity.com/packages/slug/168000?aid=1011loDfK","stats":{"viewCount":2},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":2,"name":"Cars & Vehicles","slug":"cars-vehicles"}],"colors":["black","gray"],"description":"
In the 'Vehicle Collection' you should expect vehicle models of all types, classes and ages. This is an evolving project that will receive updates every month to guarantee you a huge selection of vehicles, parts and accessories.
Vehicle features can be easily customized and most of them come with alternative parts, so, you can swap colors, wheels and spoilers, or even install racing diffusers, fog lights, etc.
Important Details:
Vehicles use 3 materials (4 for specific features);
Materials are controlled by specific Shader Graphs;
You can easily manipulate colors and lights as you prefer;
Vehicles have no interior, only separated parts;
Ready-made vehicle prefabs come with colliders;
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New
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Search by Image or Model
BETA
Select or drop a image or 3D model here to search. We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
NEW: Update 2.0 Brings new assets to the pack - 21 Castle Assets & more have now been included as a FREE update if you’ve previously purchased the package. A new demo scene has also been added as shown in the youtube video to show you how these assets can be used in a fully constructed modular environment.
Note: The demo scene uses the Unity Standard Assets for the water and camera effects - Please read the included ReadMe file to set these up if necessary.
With the Modular Environment Pack you'll be able to construct your own houses, castles and environments and style to fit your game. You have the complete freedom of how you make your houses and environment so that you're not stuck with a static meshes that other developers are using.
I've also provided numerous prefabs, sample houses and castles as seen in the demo scenes and also supporting scripts and shaders for these assets.
100+ Unique models include the following:
27 x Modular House Components Self build modular house components models, which can be used to build any customisable house style you desire. The texture used for the modular components has been hand painted.
• Bases
• Roofs
• Logs
• Door
• Port Window
• Canopy extension
• Chimney
• Light
• Windmill with working script attached
• Towers
• Tower Roofs
• Stairs
25 x Rocks Variation of 25 different rocks to place in your scene with optional grassy tops to place on top.
• 7 x Small rock models
• 8 x Medium rock models
• 3 x Optional medium rock grassy tops
• 3 x Large rocks
• 3 x Optional large rock grassy tops
• 1 x Large arch rock
12 x Foliage Variation of 12 different foliage to add a little green to your scene. The texture for this foliage has been hand painted.
• 3 x Palm trunk models
• 4 x Tree trunks models
• 1 x Palm leaves model
• 1 x Tree Canopy model
• 1 x Normal Leaves model
• 2 x Vine models
21 x Castle Assets - Update 2.0 Variation of 21 different Castle Assets to construct as you need your castles to look.
• 1 x Large Castle Base
• 8 x Castle towers in various sizes
• 2 x Castle Entrances
• 3 x Entrance tunnels
• 2 x Iron Gates in different sizes
• 3 x Castle windows
• 1 x Castle wall
• 1 x Cannon
9 x Props 9 different props. The texture for these props has been hand painted.
• 1 x Barrel model
• 1 x Anvil model
• 1 x Training dummy model
• 1 x Tent stall model
• 1 x Plant pot model
• 1 x Sandbag model
• 1 x Rope length model
• 2 x Hay bails - Update 2.0
10 x Wooden Beams 10 different wooden beams, which can be used for house supports, wooden structures, bridges etc. The texture for these props has been hand painted.
• 1 x Corner beam model
• 9 x Various sized wooden beams models
3 x Fences 3 different styles of wooden fences. The texture for these props has been hand painted.
• 1 x Straight cut fence panel model
• 1 x Spike cut fence panel model
• 1 x Spike cut broken fence panel model
5 x Bridges/Tunnels 5 different styles of wooden bridges/tunnels. The texture for these props has been hand painted.
• 1 x Straight bridge model
• 1 x Lowered bridge model
• 1 x Raised bridge model
• 2 x Wooden Tunnel models
Textures, Shaders, Scripts & Particle Effects These have been included to support the assets
• 2 x Hand painted textures for the houses and foliage
• 2 x Procedurally generated baked textures for rocks and grassy tops
• 1 x Light emission texture for lights and windows
• 1 x Rotate script, rotating the windmill
• 1 x Shader rendering 2 sides and alpha supporting for the tree leaves
• 1 x Sand Texture with sea shells - Update 2.0
• 1 x Light Shaft Particle Effect - Update 2.0
Note: Additionally, normal maps have been added to a majority of the materials used in the project - - Update 2.0