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Statue of an unknown monster, a mixture of crocodile and duck. The statue is made of reinforced concrete and is installed in one of the parks of eastern Ukraine. The composition includes an original scan of the model with textures. There is also a low-poly model with a LOD group and texurs. Also included is a set of textures prepared for use in PBR rendering and unity (all type rendering), Unreal Engine 4, all textures have a resolution of 4096x4096. Textures for game engines are packaged according to their requirements.
Below is a description of texture packaging for Unity and Unreal Engine 4:
Unity HD render pipeline: Albedo - Base color, Alpha channel: Opacity Mask - R channel: Metallic, G channel: Ambient occlusion, Alpha channel: Glossiness Normal – Normal map Emissive – Emissive
Unity universal render pipeline: Albedo - Base color, Alpha channel: Opacity Metallic Smoothness – R channel: Metallic, Alpha channel: Glossiness Specular Smoothness - R channel: Specular, Alpha channel: Glossiness Normal – Normal map Emissive – Emissive Ambient occlusion - Ambient occlusion (black and white)
Unreal Engine 4: Base color – RGB channel: Base color, Alpha channel: Opacity OcclusionRoughnessMetallic: R channel: Mixed AO, G channel: Roughness, B channel: Metallic Normal – Normal map Emissive – Emissive