bread_01_L1

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Author name
optimesh
Source
CGTrader
Polygon Count
502
Release Date
2023-04-29
License
Royalty Free License
Package price
$ 9.99
foodpastrybreadseedgrainflourplumdietwholegrainchiabakerykitchengrocerybakedphotogrammetryoptimeshphotoscanryewheatnutritionothermiscellaneous

Package Overview

The package contains 5 real-time photoscan-based models of various breads available in 2 levels of detail. The suite includes:

  • chia seed bread; LOD 0: 1246 verts (2488 tris), LOD 1: 253 verts (502 tris)
  • round bread; LOD 0: 1226 verts (2448 tris), LOD 1: 251 verts (498 tris)
  • village bread; LOD 0: 1252 verts (2500 tris), LOD 1: 253 verts (502 tris)
  • spelt bread; LOD 0: 1242 verts (2480 tris), LOD 1: 252 verts (500 tris)
  • plum bread; LOD 0: 1239 verts (2474 tris), LOD 1: 239 verts (474 tris)

Every mesh in the pack is closed and optimized for real-time rendering. Each model contains collision mesh and it is available in 4 file formats: blend, max, fbx and obj. Models are scaled according to metric system.

Every pastry is provided with 2 sets of 4K textures adjusted to 2 levels of detail.

Depending on dedicated usage, each set of textures is available in 3 versions containing following maps:

  • PBR Metallic/Roughness workflow: Base Color, Roughness, Normal (DirectX), Ambient Occlusion; totally 40 16 bit png files,
  • Unreal Engine 4: Base Color, Normal (DirectX), combined Ambient Occlusion (red channel), Roughness (green channel) and Metallic (blue channel); totally 30 8 bit png files,
  • Unity: Albedo, Normal (OpenGL), Ambient Occlusion, combined Metallic (RGB) and Smoothness (alpha channel); totally 40 tga files.

In order to use our models in preferred game engine please follow official guidelines of its provider.

HDR backgrounds not included.

All models in BREADS PACK were created using photogrammetry and they are based on carefully picked real-life goods. While meshes were optimized to meet requirements of real-time rendering, high quality of photoscanned textures was enhanced by adding Normal maps, Ambient Occlusion and proper Roughness for various surfaces. Each model is provided with low (LOD 1) and mid-poly (LOD 0) version. First is dedicated for use as a gameplay item or level decoration and the later is suitable for closeups, ex. as a cinematic prop or an element of an architectural visualisation.

Note: ZIP file with meshes suffix in its name contain all available mesh formats.