Foundation_01 2016

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Author name
game-obj
Source
CGTrader
Polygon Count
132
Release Date
2023-04-30
License
Royalty Free License
foundationscimodularindustrialbuildingcyberpunkfuturisticadvancedmilitaryarchitecturalcomponentsbuilding-componentengineeringfuturistic-buildingindustrial-building

Package Overview

My Original Work

  • For Real World Scale (CM) : Just Scale the it up to 15 unit (or set the scale option to 15 in importing setting . Except for UE4 Asset)
  • Pivots are located at the specific Spots for better and easier snapping.
  • Transformations are At 0.0.0 (scene origin)

Update :

  • Foundation Sample (Pre Built combined Foundations) Meshes added

Names:

  • Objects Name :
  • S_ Foundation_ 01
  • S _BridgeFS1 _01
  • S _BridgeFS2 _01
  • S _BridgeS2 _01
  • S _BridgeS1 _01
  • Material Name :
  • M_ Foundation_ 01
  • Sample _Empty _material

Textures : 4096x4096 PNG

  • T_ Foundation_ 01_ Base_ Color
  • T_ Foundation_ 01_ Height
  • T_ Foundation_ 01_ Normal
  • T_ Foundation_ 01_ Metallic
  • T_ Foundation_ 01_ Mixed_ AO
  • T_ Foundation_ 01_ Ambient_ occlusion
  • T_ Foundation_ 01_ Normal_DirectX
  • T_ Foundation_ 01_ Roughness

Formats:

  • Unreal engine asset
  • Blender 2.80 (with complete shading network )
  • 3ds Max 2015
  • Maya
  • Autodesk FBX (.fbx) 2006/2011/2016
  • Collada (.dae)
  • 3DS
  • OBJ (.obj, .mtl)
  • DWG 2010

Importing:

  • Importing process is not always perfect in any cases (Because there are too many softwares with different standard for each one) so it needs to do some adjustment.
  • First Copy/Paste the Textures to a folder beside the scene file . Rename the Folder to Textures
  • If this did not work ... Then Copy/Paste the Textures beside the scene file . (Same Folder)

For unreal engine 4 Asset Just Copy and Paste Content Files in to your Content Folder

If you need help... please send me a message :)

Low-Poly Foundation 3D Model for Sci-Fi design