Props ladle

3 Views
Find Similar (BETA)Purchase Package
Author name
Abdelrahman-Ahmed
Source
CGTrader
Polygon Count
102
Release Date
2023-04-30
License
Royalty Free License
temizuyajapanesetraditionaljapanshrineshintoshintoismchozuyawaterancient3drealisticrealismpbrgamereadylowpolyrealtimearchitecturegame-readyexteriorhistorichistoric-exteriorjapanese-architecturejapanese-shrine

Package Overview

Chōzu-ya or temizu-ya (手水舎, ちょうずしゃ、てみずしゃ) is a Shinto water ablution pavilion for a ceremonial purification rite known as temizu or chōzu (手水; lit. hand-water). The pavillion contains a chōzu-bachi (手水鉢; lit. hand water basin). There are many types of chōzu-bachi; for instance, a low chōzu-bachi, with attendant stones, is called a tsukubai and is often found in tea-gardens. Chōzu-bachi are usually stone, but may be made of other materials, such as ceramic or bronze.

_This 3D Model is suitable for Real-Time Renders and Game Engines, available in 4 different materials on the same model _

  • New/ Original
  • Old/ Ruined
  • Ivy Covered
  • Snow Covered



Overview:
-Full PBR Texture Maps (Basecolor, Roughness, Ambient occlusion, Height, and Normal Map)
-All textures come in PNG Format with 4096x4096 resolution
-No Plugins Required.
-All objects and textures are well organized and named.
-Fully unwrapped UVs, Non-overlapping UV-islands. Efficient use of the UV space.
-Model is included in 9 formats

  • Blend
  • FBX
  • OBJ
  • Dae -glb
  • glTF
  • Ply
  • 3Ds (Smooth Normals before using for better quality, This format will be improved later as well )
  • Stl And more formats are coming soon

-camera and light setup is included in the blender file (Render Scene File).
-Real-Life Dimensions in cm
-ready for subdivision
-suitable for Game Designing and Real-Time renders as the poly count is very low without affecting the beauty and realism of the model
-Total PolyCount is 1706 Faces

*If you have any questions, kindly contact me through private messages or on abdelrahmanaa@yandex.com
Each texture set included in separate Rar file There is 2 Materials, one for main structure and one for the props *