\n \n Dungeon / Cave Environment Pack \n Made for Unity 2018.4 + using the new HDRP Workflow \n HDRP Textures \n
\n
\n What's in it, detailed: \n \n > 93 Dripstone Assets! \n(93 prefabs, Between 3-7 Lod Stages + Colliders, most meshes here use Unity's Sphere and Capsule Colliders, but some needed mesh Colliders = 425 individual Models!)
\n
-> 52 Rooms and Corridors! \n Vertex painted, meaning: All Rooms & Corridors share the same 4 layered texture file! (49 prefabs, Bewteen 3-4 Lod Stages + Mesh Colliders = 275 individual Models!)
\n
-> 28 Parts like bridges, ramps, pillars and such! \n Vertex painted, meaning: All these share the same 4 layered texture file as the Rooms & Corridors! (28 prefabs, Bewteen 4-7 Lod Stages + Mesh Colliders = 197 individual Models!)
\n
-> 5 Cave Lamp Props you can use to ress up your scene! \n(5 prefabs, Between 3-4 Lod Stages, Colliders are using Unity's Sphere/Capsule and Box Colliders = 28 individual Models!)
\n
-> 11 Tiling HDRP Textures + 2 layered texture mixes for the Cave Rooms (2048px)
\n
-> 38 HDRP Textures for the 93 Dripstone Assets (2048px)
\n
-> 15 Sounds & Ambiences \n I included a number of atmospheric sounds like dripping effects, water trickles, streams and waterfall recordings. Mood setting Soundscapes (As can be heard in the flythrough video in the big cave chambers) and one Musik Track. \nThere are 10 looping sound effects, 4 ambient Soundscapes and one Music Track!
\n
-> 7 Textures for water particles \n(7 textures (Albedo + Normal), & a few basic animated particles, dripping, dripping on water & a small waterfall)
-> A really big and cool looking Demo Scene for you to explore (Drop the FPS Collider Camera from the Standard Assets into the scene to walk arround and explore)
\n
Thats all in all: \n 181 shiny and new 3D Assets! \n937 individual Meshes! (Whew!)
\n
Dripstone Assets use the build in HDRP Lit Shader with Subsurface Scattering
\n
Rooms & Corridors + Parts all use a shared layered HDRP Material for vertex painted Cave Rooms & Parts.
\n
Please note that this pack is made with the HDRP workflow in mind and may not work properly with other workflows due to the textures beeing setup for HDRP and reliance on HDRP subsurface scattering!
\n
Meshes can be fairly hipoly (~1000-4000 polys for Dripstones),(2000-10.000 for Rooms), which means: Not optimized or intended for mobile games.
\n
\n
IMPORTANT HINTS:
\n You may need to assign the "SSSSettings Dripstone Cavern" Template I included to your HDRP render asset: \n-> Assets, Settings -> HDRenderPipelineAsset, here replace the "Diffusion Profile Settings"-File with mine.
\n
If you decide to update from 2018.4 to a newer Unity Version, the materials will appear pink/black at first. All you need to do to fix this is reassign the "Dripstone" SSSSettings template to all Dripstone Materials. I inlcuded a step-by-step guide in the project documentation!
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Low Poly Pirate Pack : 3D model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\n\n- Game Ready Rotation, Origin , Location & Scale - Tested in Unity 5 - Objects Created To Real World Scale - Available In Multiple Formats - All models are single objects - All normals flipped correctly - Every object is separated and clearly named\n\nUse 1 texture for all models! All models UV unwrapped to share texture atlas to optimize for mobile and VR. 3 color variations are included.\n\nTexture map sizes included : (all textures are .png file format)\n\n64×64 128×128 256×256 512×512 1024×1024\n\nNo normal maps were used, all recesses are made with geometry to optimize for VR.\n\nPoly counts range from 68 to 1214. (Average Poly Count 300)\n\nA perfect pack for mobile or VR/AR development. Ideal for decorating levels, or use for in game equipment.\n\nAll models created in Blender.
Description\n- Created In Blender (Cycles)\n- Available In Multiple Formats (Blender Cycles, OBJ, 3DS , DAE , FBX)\n- Objects Created To Real World Scale\n- Game Ready Rotation, Origin , Location & Scale\n- UV unwrapped with texture atlas (3 color variations, multiple resolutions) \n- Average Poly Count 300 (Max Object 1200)\n- File Size 19MB (Max File Size 19MB In Blender Cycles, All Other Formats Less Than 19MB)
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Alphabet, numbers and marks package.
This is low poly alphabet pack which contain: \n26 letters. \n10 numbers. \n10 marks.
You can use it for your game, project titles etc.
9816 triangles, average - 213 tris. \n16 different colors 4k diffuse included. \n6 dotted and 7 tiles textures 4k png. \nAll assets unwrapped. \nYou can easily change texture and color. \nPsd files included.
Have Questions? \nContact me via email: info@saintpix.com \nFollow me in linkedin: Saintpix
Low poly bushes and trees pack which contain 92 high quality models. The pack is optimized and ready for use in VR / AR games and other real-time applications. Dropbox PDF catalog to download: https://www.dropbox.com/s/td909ut6wd5hg03/TreesAndBushes_Pack_01_Catalog.pdf?dl=0
92 different high quality models, optimized and unwrapped geometry.