Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
\n
\n Dungeon / Cave Environment Pack
\n Made for Unity 2018.4 + using the new HDRP Workflow
\n HDRP Textures
\n
\n What's in it, detailed:
\n
\n > 93 Dripstone Assets!
\n(93 prefabs, Between 3-7 Lod Stages + Colliders, most meshes here use Unity's Sphere and Capsule Colliders, but some needed mesh Colliders = 425 individual Models!)
-> 52 Rooms and Corridors!
\n Vertex painted, meaning: All Rooms & Corridors share the same 4 layered texture file! (49 prefabs, Bewteen 3-4 Lod Stages + Mesh Colliders = 275 individual Models!)
-> 28 Parts like bridges, ramps, pillars and such!
\n Vertex painted, meaning: All these share the same 4 layered texture file as the Rooms & Corridors! (28 prefabs, Bewteen 4-7 Lod Stages + Mesh Colliders = 197 individual Models!)
-> 5 Cave Lamp Props you can use to ress up your scene!
\n(5 prefabs, Between 3-4 Lod Stages, Colliders are using Unity's Sphere/Capsule and Box Colliders = 28 individual Models!)
-> 11 Tiling HDRP Textures + 2 layered texture mixes for the Cave Rooms (2048px)
-> 38 HDRP Textures for the 93 Dripstone Assets (2048px)
-> 15 Sounds & Ambiences
\n I included a number of atmospheric sounds like dripping effects, water trickles, streams and waterfall recordings. Mood setting Soundscapes (As can be heard in the flythrough video in the big cave chambers) and one Musik Track.
\nThere are 10 looping sound effects, 4 ambient Soundscapes and one Music Track!
-> 7 Textures for water particles
\n(7 textures (Albedo + Normal), & a few basic animated particles, dripping, dripping on water & a small waterfall)
-> Bonus: 3 weird glowing Mushroom-Things!
\n(3 prefabs, Between 3 Lod Stages = 12 individual Models!)
-> A really big and cool looking Demo Scene for you to explore
(Drop the FPS Collider Camera from the Standard Assets into the scene to walk arround and explore)
Thats all in all:
\n 181 shiny and new 3D Assets!
\n937 individual Meshes! (Whew!)
Dripstone Assets use the build in HDRP Lit Shader with Subsurface Scattering
\nRooms & Corridors + Parts all use a shared layered HDRP Material for vertex painted Cave Rooms & Parts.
Please note that this pack is made with the HDRP workflow in mind and may not work properly with other workflows due to the textures beeing setup for HDRP and reliance on HDRP subsurface scattering!
Meshes can be fairly hipoly (~1000-4000 polys for Dripstones),(2000-10.000 for Rooms), which means: Not optimized or intended for mobile games.
\nIMPORTANT HINTS:
\n You may need to assign the "SSSSettings Dripstone Cavern" Template I included to your HDRP render asset:
\n-> Assets, Settings -> HDRenderPipelineAsset, here replace the "Diffusion Profile Settings"-File with mine.
If you decide to update from 2018.4 to a newer Unity Version, the materials will appear pink/black at first. All you need to do to fix this is reassign the "Dripstone" SSSSettings template to all Dripstone Materials. I inlcuded a step-by-step guide in the project documentation!
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This package is a part of Rocks bundle (save 50%)
Support, URP and HDRP shaders are here:
Triangle counts:
Lava stone S1 - 1850 tris
Lava stone S2 - 180 tris
Lava stone S3 - 1140 tris
Lava stone S4 - 490 tris
Lava stone S5 - 1190 tris
Lava stone S6 - 460 tris
Lava stone S7 - 1870 tris
Lava stone M1 - 4520 tris
Lava stone M2 - 5270 tris
Lava stone M3 - 4740 tris
Lava stone F1 - 3220 tris
Lava stone F2 - 5810 tris
Lava stone F3 - 690 tris
Lava stone F4 - 600 tris
Lava stone F5 - 1870 tris
Lava stone F6 - 1870 tris
Lava stone B1 - 3850 tris
Lava stone B2 - 2370 tris
Lava stone B3 - 2370 tris
Lava stone B4 - 5400 tris
20
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- Scifi asteroid space station
- 3 example stations: mining base, fuel refinery, pirate base
- 50 modular space station parts
- 4 big base asteroids
- 3 turrets, 1 missile launcher
- 4 missiles
- 5 different texture sets
- PSD with intact layers is included
- PBR textures (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 6 x 4096 (4x asteroids, docking area, modular parts) and 2048 (weapons)
- Tris count ca. 10000 - 20000
- Final tris count depends on how many parts are used to build a space station
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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Don't miss out on release discounts!
Sign up to our Synty Asset Store Newsletter
Synty Studios™ Presents -
A Low Poly asset pack of Buildings, Characters, Props, Tools and Environment assets to create a Construction themed polygonal style game.
OVER 550 Detailed prefabs are included with this pack.
◼ Key Features ◼
- Modular Highrise and House systems!
- Detailed power tools with removable batteries!
- Construction vehicle fleet!
- Add POLYGON City or POLYGON Town to the project to populate the demo scenes
◼ Assets ◼
Characters (x9)
Builder Female, Builder Male, Builder Harness, Builder HighVis, Builder Overalls, Builder Raincoat, Builder Singlet, Inspector Female, Inspector Male
Character Attachments (x35)
Beards (x5), Belt Attachments (x6), Cigarettes (x2), Earmuffs, Face Shields (x2), Filter Mask, Goatee, Goggles (x2), Hat, Helmets (x7), ID Badge, Mustache, Glasses (x4), Welder Mask
Vehicles (x14)
Bulldozer, Cherry Picker, Crane (plus Wrecking Balls), Excavators (x2), Loaders (x3), Pickup (plus Toolbox, Canopy, and Lightbar), Roller, Telehandler, Trailers (x2), Truck (plus Concrete Mixer and Dumptrays (x3))
Environment (x36)
Dirt Roads, Ground Pieces, Driveway Curbs, Dirt Piles, Bones, Rocks, etc
Additional Presets (x26)
Optimized preset house exteriors
Environment (x36)
Dirt Roads, Ground Pieces, Driveway Curbs, Dirt Piles, Bones, Rocks, etc
Props (x300)
Barrels, Barriers, Pallets, Boxes, Building Supplies, Large tools, Cones, Crates, Site Elevators, Beams, Poles, Pipes, Junk Piles, Ladders, Chairs, Plans, Cables, Bins, Signs & Posters, Scaffolding, Storage Shelves & Racks, etc
Items (x15)
Drinks, Batteries, Pencils, Clipboard, Radio, Spray Cans, Tape, Walkie Talkie, etc
Tools (x39)
Angle Grinder, Batteries (x3), Box Cutter, Buffer, Chisel, Circular Saw, Concrete Breakers (x2), Concrete Saw, Crowbar, Drill, Hammers (x3), Handsaws (x2), Impact Driver, Orbital Sander, Paint Brushes (x2), Paint Rollers (x2), Pliers, Prybar, Saber Saw, Screw Driver, Spirit Level, Square, Tape Measure, Nail Gun, Trowels (x2), Wire Cutter, Wrenches (x3)
◼ Compatibility ◼
- Support Universal Render Pipeline (URP) - URP Guide Here for Custom Shaders
- Characters are setup to work with Mecanim (no animations included in this pack)
- Free Mixamo animations can be used on our characters - Mixamo Tutorial
Follow us for updates and news
Email | Facebook | Tutorials | Discord | Newsletter
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\nrock_1_lod_1_.............3234 polygon. .............. 1619 vertices.
rock_2..........................5670 polygon. .............. 2837 vertices.
\nrock_2_lod_1_.............3266 polygon. .............. 1635 vertices.
rock_3..........................5842 polygon. .............. 2923 vertices.
\nrock_3_lod_1_.............3418 polygon. .............. 1711 vertices.
rock_4..........................4872 polygon. .............. 2438 vertices.
\nrock_4_lod_1_.............2852 polygon. .............. 1428 vertices.
rock_5..........................4716 polygon. .............. 2360 vertices.
\nrock_5_lod_1_.............2658 polygon. .............. 1331 vertices.
rock_6..........................5604 polygon. .............. 2804 vertices.
\nrock_6_lod_1_.............3156 polygon. .............. 1580 vertices.
rock_7..........................7128 polygon. .............. 3610 vertices.
\nrock_7_lod_1_.............4363 polygon. .............. 2227 vertices.
4096 * 4096 tex
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\n\nRock_Base_Color\nRock_Normal\nRock_Specular\nRock_ao\nRock_Roughness
\n\nlov polygon model.\ngame ready.
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