This is a realistic cave, with low poly resolution suitable for videogames, with all the baked textures included for renders in real time. The structure of this cave has been reproduced based on real place.
It also includes PBR textures as well as a 16bit displacement map to increase in detail the surface through subdivision.
**File formats included:**
Blender 2.79 (Cycles render engine)
3ds Max (Vray 3.40.01)
FBX
**Textures included:**
Diffuse color 8192 x8192
Normal map 8192 x8192
Glossiness map 8192 x8192
Reflective map 8192 x8192
Displacement map 8192 x8192
Baked color 8192 x8192
Don't forget link the textures to materials.
Enjoy!