Simplified geologic map of Connecticut with shading from the digital elevation model, then draped over a 3d rendering of topography from LiDAR-derived digital elevation models in Blender.
I prefer this version to the one without the shading as it is easier to see the topography (there isn't that much relief across the whole state, so the 3d model is quite flat even at 10x vertical exaggeration).
'HSV' refers to the "hue/saturation/value" transformation used to combine the color image of the geologic map with a greyscale DEM.
DEMs from USGS “National Map”; geology from the GIS map from the CT DEEP, recolored to try to match https://portal.ct.gov/-/media/DEEP/geology/CTGeneralizedBedrockFINALpdf.pdf.