Asset Overview
Scanned today in Dallas, TX. Used a butt-ton of images, processed using RealityCapture and simple geometry cleanup in Blender. I'm really aggrivated that the texture seams are so obvious and jarring, I assume that has to do with sketchfab downsampling the original, maybe? I'm not going to redo the UV's. I just dont have the patience or sanity to take that on right now. Either way, hope you enjoy it.