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\n
\n Dungeon / Cave Environment Pack
\n Made for Unity 2018.4 + using the new HDRP Workflow
\n HDRP Textures
\n
\n What's in it, detailed:
\n
\n > 93 Dripstone Assets!
\n(93 prefabs, Between 3-7 Lod Stages + Colliders, most meshes here use Unity's Sphere and Capsule Colliders, but some needed mesh Colliders = 425 individual Models!)
-> 52 Rooms and Corridors!
\n Vertex painted, meaning: All Rooms & Corridors share the same 4 layered texture file! (49 prefabs, Bewteen 3-4 Lod Stages + Mesh Colliders = 275 individual Models!)
-> 28 Parts like bridges, ramps, pillars and such!
\n Vertex painted, meaning: All these share the same 4 layered texture file as the Rooms & Corridors! (28 prefabs, Bewteen 4-7 Lod Stages + Mesh Colliders = 197 individual Models!)
-> 5 Cave Lamp Props you can use to ress up your scene!
\n(5 prefabs, Between 3-4 Lod Stages, Colliders are using Unity's Sphere/Capsule and Box Colliders = 28 individual Models!)
-> 11 Tiling HDRP Textures + 2 layered texture mixes for the Cave Rooms (2048px)
-> 38 HDRP Textures for the 93 Dripstone Assets (2048px)
-> 15 Sounds & Ambiences
\n I included a number of atmospheric sounds like dripping effects, water trickles, streams and waterfall recordings. Mood setting Soundscapes (As can be heard in the flythrough video in the big cave chambers) and one Musik Track.
\nThere are 10 looping sound effects, 4 ambient Soundscapes and one Music Track!
-> 7 Textures for water particles
\n(7 textures (Albedo + Normal), & a few basic animated particles, dripping, dripping on water & a small waterfall)
-> Bonus: 3 weird glowing Mushroom-Things!
\n(3 prefabs, Between 3 Lod Stages = 12 individual Models!)
-> A really big and cool looking Demo Scene for you to explore
(Drop the FPS Collider Camera from the Standard Assets into the scene to walk arround and explore)
Thats all in all:
\n 181 shiny and new 3D Assets!
\n937 individual Meshes! (Whew!)
Dripstone Assets use the build in HDRP Lit Shader with Subsurface Scattering
\nRooms & Corridors + Parts all use a shared layered HDRP Material for vertex painted Cave Rooms & Parts.
Please note that this pack is made with the HDRP workflow in mind and may not work properly with other workflows due to the textures beeing setup for HDRP and reliance on HDRP subsurface scattering!
Meshes can be fairly hipoly (~1000-4000 polys for Dripstones),(2000-10.000 for Rooms), which means: Not optimized or intended for mobile games.
\nIMPORTANT HINTS:
\n You may need to assign the "SSSSettings Dripstone Cavern" Template I included to your HDRP render asset:
\n-> Assets, Settings -> HDRenderPipelineAsset, here replace the "Diffusion Profile Settings"-File with mine.
If you decide to update from 2018.4 to a newer Unity Version, the materials will appear pink/black at first. All you need to do to fix this is reassign the "Dripstone" SSSSettings template to all Dripstone Materials. I inlcuded a step-by-step guide in the project documentation!
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The package consists of various assets to build your own orc tribe!
[Mobile friendly]
URP Compatibility:
To use the asset pack with the Universal Render Pipeline -> convert Project Materials to URP Materials.
Features:
Content:
A demo for a sample scene is included.
Performance:
All assets are created in a low poly art style.
Tris range from 20 all the way up to 2000 for large detailed assets.
Textures included have the following resolutions:
1024x1024.
Additional Information:
Shaders, effects, skyboxes, and cinematic scenes from screenshots are not included!
If you have any questions feel free to ask them!
Contact: immortal.factory@worlq.com
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I then did a direct upload to Sketchfab.\n\n","downloadable":true,"embedUrl":"https://sketchfab.com/models/7bbad33a8f3d455fa9e68f9c70b494f1/embed","fileSize":3268196,"free":true,"id":274893545278,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/objaverse/7bbad33a8f3d455fa9e68f9c70b494f1/images/43bb6c38711c49ddb317732b1fec36d4.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/7bbad33a8f3d455fa9e68f9c70b494f1/images/4b898ae36cdb4bcfbfd7897b037a4fc1.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/7bbad33a8f3d455fa9e68f9c70b494f1/images/e754fcbd1bb64f11b0cf3d2bb1d3c78e.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/7bbad33a8f3d455fa9e68f9c70b494f1/images/7843d7eec43a47668f03b40999887655.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/7bbad33a8f3d455fa9e68f9c70b494f1/images/f07163f49ce5448a87bb66449acaa914.jpeg"}],"main":{"href":"https://models-cdn.yahaha.com/objaverse/7bbad33a8f3d455fa9e68f9c70b494f1/images/e754fcbd1bb64f11b0cf3d2bb1d3c78e.jpeg"}}},"license":{"name":"CC BY-NC 4.0","slug":"by-nc","url":"https://creativecommons.org/licenses/by-nc/4.0/"},"modelCreatedTime":"2022-07-29T18:36:25Z","modelUpdatedTime":"2022-07-29T18:36:25Z","name":"Roman oil lamp - reconstruction","originSource":"SKETCHFAB","packageId":"7bbad33a8f3d455fa9e68f9c70b494f1","polygonCount":24516,"publishedDate":"2022-07-29T18:36:25Z","publisher":{"avatar":"https://media.sketchfab.com/avatars/0158ee0a454d4683bb565cad68087113/d2a2e5120b7a4949ae14951e7d3ab64e.jpeg","name":"Andy Woodhead","profileUrl":"https://sketchfab.com/Andywoodhead"},"rigged":false,"slug":"roman_oil_lamp_reconstruction-274893545278","sourceUrl":"https://sketchfab.com/3d-models/7bbad33a8f3d455fa9e68f9c70b494f1","stats":{"viewCount":16},"tags":["reconstruction","roman","gladiators","british-museum","free-download","oil-lamp","substancepainter","archaeology","zbrush"],"vertexCount":12258},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["black","red","cyan","brown","orange"],"description":"More than 100 desert based prefabs ready to use in your game, materials are already set, and all the models have proper LODs.. you just have to create your own environment and HAVE FUN!
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