\nThe pack has highly detailed stones ready for use in your project. Just drag and drop prefabs into your scene and achieve beautiful results in no time.
\n
We are here to empower the creators. Please contact us via the support link if you are having issues with our assets. Our team will get back to you momentarily.
\n
\n\nMesh complexities:
\n
\nStone_01 3039 verts; 5174 tris uv \n
\n
\nStone_02 928 verts; 1714 tris uv \n
\n
\nStone_03 646 verts; 1168 tris uv
\n
\nStone_04 499 verts; 856 tris uv
\n
\nStone_05 435 verts; 768 tris uv
\n
\nStone_06 270 verts; 450 tris uv
\n
\nStone_07 221 verts; 286 tris uv
\n
\nStone_08 1186 verts; 2320 tris uv
\n
\nStone_09 1081 verts; 1834 tris uv
\n
\nStone_10 867 verts; 1524 tris uv
\n
\nStone_11 917 verts; 1556 tris uv
\n
\nStone_12 419 verts; 752 tris uv
\n
\nStone_13 370 verts; 624 tris uv
\n
\nStone_14 119 verts; 192 tris uv
\n
\nStone_15 561 verts; 736 tris uv
\n
\nStone_16 144 verts; 186 tris uv
\n
\nStone_17 330 verts; 470 tris uv
\n
\nStone_18 537 verts; 766 tris uv
\n
\n\n\n\n\nIncludes 11 sets of materials with 3 textures:
\n\nContent: \nTrees: 35 prefabs! Compatible with unity terrain! 7 different types of trees and 5 models for each type of tree. Each leaf type can be combined with each model to create hundreds of unique trees.
\nGround Textures: 11 high quality textures in 2k resolution for maximum realism! Included are textures for dirt, grass, moss, needles, rock and sand.
\nRocks: 4 rock models in 5 variations, a total of 20 rock prefabs is included.
\nFoliage: 2 foliage models included, 10 prefabs of different plants and grasses are prepared. In addition 20 billboard textures for grass and plants are included.
\nShaders: 4 custom tri-planar texturing shaders included! Apply any texture to the included rock models, or your own models, and it fits - no UV mapping required.
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Sampled from colony in https://skfb.ly/NIOH","downloadable":true,"embedUrl":"https://sketchfab.com/models/6efe3af517cf48b88d9c2b7697dc310c/embed","fileSize":26751308,"free":true,"id":274894370823,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/objaverse/6efe3af517cf48b88d9c2b7697dc310c/images/640x360.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/6efe3af517cf48b88d9c2b7697dc310c/images/50x50.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/6efe3af517cf48b88d9c2b7697dc310c/images/100x100.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/6efe3af517cf48b88d9c2b7697dc310c/images/200x200.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/6efe3af517cf48b88d9c2b7697dc310c/images/448x252.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/6efe3af517cf48b88d9c2b7697dc310c/images/864x486.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/6efe3af517cf48b88d9c2b7697dc310c/images/1024x576.jpeg"}],"main":{"href":"https://models-cdn.yahaha.com/objaverse/6efe3af517cf48b88d9c2b7697dc310c/images/448x252.jpeg"}}},"license":{"name":"CC BY 4.0","slug":"by","url":"https://creativecommons.org/licenses/by/4.0/"},"modelCreatedTime":"2016-04-29T17:02:53Z","modelUpdatedTime":"2016-04-29T17:02:53Z","name":"Gardineroseris planulata fresh sample","originSource":"SKETCHFAB","packageId":"6efe3af517cf48b88d9c2b7697dc310c","polygonCount":799490,"publishedDate":"2016-04-29T17:02:53Z","publisher":{"avatar":"https://media.sketchfab.com/avatars/354b9ac0e8184abab891156c18b8f954/e430bf2fd9ba43e597e16d8654850bac.jpeg","name":"TheRLab","profileUrl":"https://sketchfab.com/therlab"},"rigged":false,"slug":"gardineroseris_planulata_fresh_sample-274894370823","sourceUrl":"https://sketchfab.com/3d-models/6efe3af517cf48b88d9c2b7697dc310c","stats":{"viewCount":16},"tags":["sample","coral","scleractinia","gardineroseris","planulata"],"vertexCount":399747},{"animatedCount":0,"categories":[{"id":2,"name":"Cars & Vehicles","slug":"cars-vehicles"}],"colors":["black","cyan","gray","brown","red"],"description":"
This pack contains a modular asteroid space station. It can be used in a space themed game.
- Scifi asteroid space station
- 3 example stations: mining base, fuel refinery, pirate base
- 50 modular space station parts
- 4 big base asteroids
- 3 turrets, 1 missile launcher
- 4 missiles
- 5 different texture sets
- PSD with intact layers is included
- PBR textures (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 6 x 4096 (4x asteroids, docking area, modular parts) and 2048 (weapons)
- Tris count ca. 10000 - 20000
- Final tris count depends on how many parts are used to build a space station
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
","id":274900687623,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00182853/BaseAsteroid4HolePirates/Screenshots/BaseAsteroid4HolePirates_20.webp"},{"href":"https://models-cdn.yahaha.com/00182853/BaseAsteroid4HolePirates/Screenshots/BaseAsteroid4HolePirates_50.webp"},{"href":"https://models-cdn.yahaha.com/00182853/BaseAsteroid4HolePirates/Screenshots/BaseAsteroid4HolePirates_80.webp"},{"href":"https://models-cdn.yahaha.com/00182853/BaseAsteroid4HolePirates/Screenshots/BaseAsteroid4HolePirates_110.webp"},{"href":"https://models-cdn.yahaha.com/00182853/BaseAsteroid4HolePirates/Screenshots/BaseAsteroid4HolePirates_140.webp"},{"href":"https://models-cdn.yahaha.com/00182853/BaseAsteroid4HolePirates/Screenshots/BaseAsteroid4HolePirates_170.webp"},{"href":"https://models-cdn.yahaha.com/00182853/BaseAsteroid4HolePirates/Screenshots/BaseAsteroid4HolePirates_200.webp"},{"href":"https://models-cdn.yahaha.com/00182853/BaseAsteroid4HolePirates/Screenshots/BaseAsteroid4HolePirates_230.webp"},{"href":"https://models-cdn.yahaha.com/00182853/BaseAsteroid4HolePirates/Screenshots/BaseAsteroid4HolePirates_260.webp"},{"href":"https://models-cdn.yahaha.com/00182853/BaseAsteroid4HolePirates/Screenshots/BaseAsteroid4HolePirates_290.webp"},{"href":"https://models-cdn.yahaha.com/00182853/BaseAsteroid4HolePirates/Screenshots/BaseAsteroid4HolePirates_320.webp"},{"href":"https://models-cdn.yahaha.com/00182853/BaseAsteroid4HolePirates/Screenshots/BaseAsteroid4HolePirates_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00182853/BaseAsteroid4HolePirates/BaseAsteroid4HolePirates.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-21T20:01:35Z","modelUpdatedTime":"2022-09-03T09:07:23Z","modelUrl":"https://models-cdn.yahaha.com/00182853/BaseAsteroid4HolePirates.obs.glb","name":"BaseAsteroid4HolePirates","originSource":"ASSET_STORE","packageId":"00182853","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/8d921548-f47a-44cc-a4b5-4e1e976ec6b0.webp","name":"Modular Asteroid Space Station"},"polygonCount":1662,"publishedDate":"2020-12-02T06:17:12Z","publisher":{"id":"1611","name":"MSGDI","url":"https://www.artstation.com/msgdi"},"rigged":false,"slug":"baseasteroid4holepirates-274900687623","sourceUrl":"https://assetstore.unity.com/packages/slug/182853?aid=1011loDfK","stats":{"viewCount":6},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["gray","cyan"],"description":"
The Grand Caverns - Dripstone \n \n Dungeon / Cave Environment Pack \n Made for Unity 2018.4 + using the new HDRP Workflow \n HDRP Textures \n
\n
\n What's in it, detailed: \n \n > 93 Dripstone Assets! \n(93 prefabs, Between 3-7 Lod Stages + Colliders, most meshes here use Unity's Sphere and Capsule Colliders, but some needed mesh Colliders = 425 individual Models!)
\n
-> 52 Rooms and Corridors! \n Vertex painted, meaning: All Rooms & Corridors share the same 4 layered texture file! (49 prefabs, Bewteen 3-4 Lod Stages + Mesh Colliders = 275 individual Models!)
\n
-> 28 Parts like bridges, ramps, pillars and such! \n Vertex painted, meaning: All these share the same 4 layered texture file as the Rooms & Corridors! (28 prefabs, Bewteen 4-7 Lod Stages + Mesh Colliders = 197 individual Models!)
\n
-> 5 Cave Lamp Props you can use to ress up your scene! \n(5 prefabs, Between 3-4 Lod Stages, Colliders are using Unity's Sphere/Capsule and Box Colliders = 28 individual Models!)
\n
-> 11 Tiling HDRP Textures + 2 layered texture mixes for the Cave Rooms (2048px)
\n
-> 38 HDRP Textures for the 93 Dripstone Assets (2048px)
\n
-> 15 Sounds & Ambiences \n I included a number of atmospheric sounds like dripping effects, water trickles, streams and waterfall recordings. Mood setting Soundscapes (As can be heard in the flythrough video in the big cave chambers) and one Musik Track. \nThere are 10 looping sound effects, 4 ambient Soundscapes and one Music Track!
\n
-> 7 Textures for water particles \n(7 textures (Albedo + Normal), & a few basic animated particles, dripping, dripping on water & a small waterfall)
-> A really big and cool looking Demo Scene for you to explore (Drop the FPS Collider Camera from the Standard Assets into the scene to walk arround and explore)
\n
Thats all in all: \n 181 shiny and new 3D Assets! \n937 individual Meshes! (Whew!)
\n
Dripstone Assets use the build in HDRP Lit Shader with Subsurface Scattering
\n
Rooms & Corridors + Parts all use a shared layered HDRP Material for vertex painted Cave Rooms & Parts.
\n
Please note that this pack is made with the HDRP workflow in mind and may not work properly with other workflows due to the textures beeing setup for HDRP and reliance on HDRP subsurface scattering!
\n
Meshes can be fairly hipoly (~1000-4000 polys for Dripstones),(2000-10.000 for Rooms), which means: Not optimized or intended for mobile games.
\n
\n
IMPORTANT HINTS:
\n You may need to assign the "SSSSettings Dripstone Cavern" Template I included to your HDRP render asset: \n-> Assets, Settings -> HDRenderPipelineAsset, here replace the "Diffusion Profile Settings"-File with mine.
\n
If you decide to update from 2018.4 to a newer Unity Version, the materials will appear pink/black at first. All you need to do to fix this is reassign the "Dripstone" SSSSettings template to all Dripstone Materials. I inlcuded a step-by-step guide in the project documentation!
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\n\nPack support unity: \n- Unity 2017.3+ \n- Unity 2018 \n- Unity 2018 HD RP 4.9 \n- Unity 2018 LW RP 4.9 \n- New Unity Terrain 2018.3+ Support \n- Unity 2019 \n- Unity 2019.1 HD RP 5.7+ \n- Unity 2019.1 LW RP 5.7+ \n- Unity 2019.2+ LW RP 6.9+ \n- Unity 2019.2+ HD RP 6.9+ \n- Unity 2019.3+ LW RP 7.18+ \n- Unity 2019.3+ HD RP 7.18+ \n- Unity 2019.3 URP 7.2+ \n- Unity 2019.3 HD RP 7.2+ \n- Unity 2019.4 LTS HD RP \n- Unity 2019.4 LTS URP \n- Unity 2020+ \n- Unity 2020.1+ HD RP 8.2+ \n- Unity 2020.1+ URP 8.2+ \n- Unity 2020.2+ HD RP 10.2+ \n- Unity 2020.2+ URP 10.2+ \n- Unity 2020.3+ LTS HD RP 10.3+ \n- Unity 2020.3+ LTS URP 10.2+ \n- Unity 2020.3+ LTS HD RP 10.7+ \n- Unity 2020.3+ LTS URP 10.7+ \n- Unity 2021+ \n- Unity 2021.1+ HD RP 11.0+ \n- Unity 2021.1+ URP 11.0+ \n- Unity 2021.2+ HD RP 12.1+ \n- Unity 2021.2+ URP 12.1+ \n- Unity 2021.3+ LTS HD RP 12.1+ \n- Unity 2021.3+ LTS URP 12.1+ \n- Unity 2022+ \n- RTX support for HD RP 2020.1+ \n- VS PRO at Standard, HD and URP support for 7.2+ \n- SRP Batcher support Unity 2019.2, 2019.3+ LW, URP AND HD RP \n- DOTS instancing support \n
\n\nTo run HD or LW RP please import pack to HD or LW RP project and then import support pack which is inside the asset in \"HD and LW RP support\" or \"HD and URP support\" folder. It will replace shaders, prefabs, meshes so they will work with RP out of the box. Please also check readme files inside that folder.\n\n
\nWe mark at screens HD SRP and NON HD SRP screens.\n
\n\nThis pack is: \n- Huge library of 100% scanned assets, carefully optimized, atlased, LOD’ed; \n- Group of shaders which will bring better quality and simplify your workflow, if you want to use them; \n- Meadow Environment with small groves ; \n- All shaders are shared between our all assets; \n- HD SRP Demo from video is included; \n- Demo for unity standard rendering, pretty as well also included; \n- Demo scene for Vegetation Studio NON PRO included; \n- Demo scene for Vegetation Studio PRO included; \n- NON HD SRP Demo scene from 2nd video need at least : Vegetation Studio Pro, R.A.M 2019 – River Auto Material 2019 to run. Step by step tutorial, download link and used assets are in video description; \n- It works best with Vegetation Studio and Vegetation Studio Pro;\n
\n\nIn our pack you will find 5 aspects (artistic content, shaders, tools, support files):
\n\n1) Artistic content: \n- 21 cliff models with LOD’s and 91 prefabs: standard, top covered or by mask by leaves, grass; \n- 20 rock models with LOD’s and 68 prefabs: standard, top covered or by mask by leaves, grass; \n- 6 low poly background mountains ; \n- 8 bushes: willow and maple with LOD’s and cross as last LOD; \n- 9 detail meshes: clover, daisy, dead grass,grass plants, leaves with LOD’s; \n- 21 models of construction kit fences with LOD’s; \n- 24 models of system fences: post and span; \n- 12 models of combined fence models with LOD’s; \n- 53 fence prefabs from all mentioned configurations; \n- 10 flower types with 45 LOD’ed meshes in variants: planes, cross, detailed ; \n- 15 grass types, LOD’ed in variants: planes, cross, detailed ; \n- 70 flowers and grass prefabs with LOD’s; \n- 70 flowers and grass prefabs for unity terrain without LOD’s; \n- 5 ground texture sets: 27 textures with: albedo/smoothness, ao, heightmap, normalmap, MT/AO/H/SM; \n- particles and insects: bees, butterfly, leaves, dust; \n- 2 dirty road materials with parallax shader with R.A.M road profiles; \n- 14 terrain heightmap stamps for your terrain and unity terrain stamping 2018.3+; \n- 14 GAIA terrain stamps; \n- 3 Tree stumps with LOD’s and blended with terrain blend variants; \n- 2 mushrooms with LOD’s; \n- 3 variants of tree prefabs: HD, Vegetation Studio, Optimised and baked; \n- 11 trees with LOD’s and cross as last LOD; \n- Trees are in types: plants, small tree, standalone tree, forest tree, dead tree; \n- Tree triangles specification below; \n- All textures contain:Albedo, Normalmap, Metallic, Height, AO, Smoothness; \n- In ground textures you will find: meadow grass, dirty ground, dirty grass, leaves, needless; \n- HD SRP demo; \n- Unity standard rendering demo; \n- Demo with spawn functions for Vegetation Studio Pro; \n- Demo with spawn functions for Vegetation Studio Standard - NON PRO ;\n
\n\n2) Shaders: \n- All shaders support vegetation studio instanced indirect out of the box; \n- 3 grass shader :lite, standard, specular; \n- 4 standard shaders with auto texture cover by mask or by top (terrain blend); \n- 1 cross shaders as last tree LOD \n- bark and leaves shaders with metallic/specular variants; \n- automatic wetness support for hd and lw rp 2019.2+ when object touch river auto material water surface; \n- make note that lw and hd rp gets about 7 new additional shaders with: planar, triplanar uv, cover via direction vector and much more.\n\n
\n3) Ported wind shading from HD SRP: \n- Advanced and cheap in render wind shading; \n- Wind will be shared between our all assets; \n- Wind works 1:1 like in HD SRP; \n- Wind manage grass colors and normals;\n\n
\n4) Tools and Scripts: \n- HD SRP ported wind to lower unity versions; \n\n
\n5) Additional support files: \n- Post process stack 2.0 profiles; \n- GAIA stamp; \n- R.A.M road profile;\n\n
\nTrees specification - low overdraw and smart shaders which are gpu friendly.
\nTrees contain optimised and HD versions:
\nOptimised LOD’s average tris: \nBig Standalone :14200/6200/4000/2500/24(cross); \nBig Forest : 6000/2600/1600/1100/20(cross); \nMedium ;9200/6200/3500/2100/24(cross); \nYoung :3200/1300/650/27(cross); \nPlant :900/450/2400/24(cross); \nHD LOD’s tris are pretty similar:
\n\nAll shaders use the same channels as unity standard shaders and support instantiating: \nMetalic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smothness (A) // Normal (RGB) \nSpecular Shader: Albedo (RGB) // Normal (RGB) // Specular (RGB) Smothness (A) // Ambient Occlusion (G)
\nWe use and advise to use such configuration in your projct to save a lot of memory and gpu sources . Instead of spearated 5-6 textures you can use 3 combined textures ,with the same result in unity standard shader as well as in our system. This config also make this asset 100% compatibile with HD SRP.\n
\n\nTextures are 2048x2048 up to 4096x4096 resolution but they look very good also at lower resolution. With packed and atlased structure they are very light for gpu and memory.\n
\n\nIMPORTANT: \nPack contain ported wind from Unity 2018 HD SRP into lower unity versions and LW SRP this means that asset uses: NMWind.cginc ,NMWindNoShiver.cginc ,NMWind.hlsl, NMWindNoShiver.hlsl, NM_Wind.cs, ShaderWindSettings.cs, 3DNoise.psd, GustNoise.psd under Unity Companion License see Third-Party Notices.txt file in package for details. \n
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The high-res meshes are sculpted in Zbrush with authentic references.\nGame-ready Low_res mesh with UVs tightly packed.\nPainted in Substance Painter 2019.1.0, the .spp file is provided.\nRendered in Marmoset scene which is provided.\nMost of the bones are made individually and then assembled anatomically correctly together.\nAll maps are provided in the Textures.rar file.
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This pack contains a modular asteroid space station. It can be used in a space themed game.
- Scifi asteroid space station
- 3 example stations: mining base, fuel refinery, pirate base
- 50 modular space station parts
- 4 big base asteroids
- 3 turrets, 1 missile launcher
- 4 missiles
- 5 different texture sets
- PSD with intact layers is included
- PBR textures (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 6 x 4096 (4x asteroids, docking area, modular parts) and 2048 (weapons)
- Tris count ca. 10000 - 20000
- Final tris count depends on how many parts are used to build a space station
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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It is very useful for mobile and PC games. I already created a sample scene with proper light mapping.\n \n \nCreate your own underground cave using this assets package. The package contains: \n \n\n- 6 cave different type of pieces \n \n- 2 different type Rock textures. \n \n- Rocks,crystals , Wooden boxes,wooden logs and skeleton.\n \n- Fire and star particle fx. \n \n- Each object has individual prefabs with out collider.\n \n \n\none Sample scene created with proper lighting.","id":274903196268,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/66337/Rocks5/Screenshots/Rocks5_20.webp"},{"href":"https://models-cdn.yahaha.com/66337/Rocks5/Screenshots/Rocks5_50.webp"},{"href":"https://models-cdn.yahaha.com/66337/Rocks5/Screenshots/Rocks5_80.webp"},{"href":"https://models-cdn.yahaha.com/66337/Rocks5/Screenshots/Rocks5_110.webp"},{"href":"https://models-cdn.yahaha.com/66337/Rocks5/Screenshots/Rocks5_140.webp"},{"href":"https://models-cdn.yahaha.com/66337/Rocks5/Screenshots/Rocks5_170.webp"},{"href":"https://models-cdn.yahaha.com/66337/Rocks5/Screenshots/Rocks5_200.webp"},{"href":"https://models-cdn.yahaha.com/66337/Rocks5/Screenshots/Rocks5_230.webp"},{"href":"https://models-cdn.yahaha.com/66337/Rocks5/Screenshots/Rocks5_260.webp"},{"href":"https://models-cdn.yahaha.com/66337/Rocks5/Screenshots/Rocks5_290.webp"},{"href":"https://models-cdn.yahaha.com/66337/Rocks5/Screenshots/Rocks5_320.webp"},{"href":"https://models-cdn.yahaha.com/66337/Rocks5/Screenshots/Rocks5_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/66337/Rocks5/Rocks5.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-28T01:01:16Z","modelUpdatedTime":"2022-09-03T21:45:45Z","modelUrl":"https://models-cdn.yahaha.com/66337/Rocks5.obs.glb","name":"Rocks5","originSource":"ASSET_STORE","packageId":"66337","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/e97a75c9-6a05-4946-b91f-3f3d28f937e6.webp","name":"CAVE"},"polygonCount":194,"publishedDate":"2017-06-14T18:05:26Z","publisher":{"id":"3880","name":"David villa","url":"http://gameartunity.weebly.com/"},"rigged":false,"slug":"rocks5-274903196268","sourceUrl":"https://assetstore.unity.com/packages/slug/66337?aid=1011loDfK","stats":{"viewCount":1},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":5,"name":"Art & History","slug":"art-history"}],"colors":["gray","red","brown"],"description":"Marble mortar fragment from the wreck of the Earl Of Abergavenny \n\nID: EOA:2022.85.2\n\nCollection: Earl of Abergavenny\n\nClassification: Crew/trade\n\nMeasurements: Length 125mm Width 85mm\n\nDate made: as yet unknown\n\nDisplay: not on display\n\nManufacturer/Creator: as yet unknown\n\nCredit: Portland Museum Trust\n\nA fragment from a marble mortar, perhaps from the ships galley. A marble pestle head has also been recovered. \n\nFor more information about the Diving into the Digital Archives of the Earl of Abergavenny project click [here](https://portlandmuseum.co.uk/earl-of-abergavenny/)","downloadable":true,"embedUrl":"https://sketchfab.com/models/665a903f1e9c4c489904b1af177ae24b/embed","fileSize":1516764,"free":true,"id":274894378645,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/objaverse/665a903f1e9c4c489904b1af177ae24b/images/6d868b9dfd024e858415525e5b598898.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/665a903f1e9c4c489904b1af177ae24b/images/27932be8cb8e48628a0dd72922fc2137.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/665a903f1e9c4c489904b1af177ae24b/images/16a7be9cb077426aaf461a10088b783a.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/665a903f1e9c4c489904b1af177ae24b/images/f352ebf1aae849dc952e85932f0b4fb8.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/665a903f1e9c4c489904b1af177ae24b/images/90fe998339c84bb29709256afa4ebb53.jpeg"}],"main":{"href":"https://models-cdn.yahaha.com/objaverse/665a903f1e9c4c489904b1af177ae24b/images/16a7be9cb077426aaf461a10088b783a.jpeg"}}},"license":{"name":"CC BY-NC-SA 4.0","slug":"by-nc-sa","url":"https://creativecommons.org/licenses/by-nc-sa/4.0/"},"modelCreatedTime":"2022-06-03T11:04:02Z","modelUpdatedTime":"2022-06-03T11:04:02Z","name":"Marble Mortar Fragment: ID: EOA:2022.85.2","originSource":"SKETCHFAB","packageId":"665a903f1e9c4c489904b1af177ae24b","polygonCount":25000,"publishedDate":"2022-06-03T11:04:02Z","publisher":{"avatar":"https://media.sketchfab.com/avatars/a347260953ea4fea8e14af8a442afd5a/33e9216d30724f138b429cbd351cd50c.jpeg","name":"Portland Museum","profileUrl":"https://sketchfab.com/portlandmuseum"},"rigged":false,"slug":"marble_mortar_fragment_id_eoa_2022_85_2-274894378645","sourceUrl":"https://sketchfab.com/3d-models/665a903f1e9c4c489904b1af177ae24b","stats":{"viewCount":19},"tags":["shipwreck","museum","maritimearchaeology","polycam"],"vertexCount":12502},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["cyan","gray","brown","red"],"description":"This is the HDRP version, but you can download the Standard Pipeline version at any time if you buy this version.\n
\nOver 100 sandstone formations made with true photogrammetry!\n
\nThis is a complete kit, designed specifically for creating huge, yet detailed environments in your Unity project. You'll get towering cliffs, stone spires and plateaus, ledges, blocks, and boulders, stone plates and capstones, rocks and rock-piles, ground-panels and more-- Everything you need is included, and all of it works together with a consistent style. \n
\nThese days, to create an interesting, believable environment, you’ll need a lot of actual content. \n
\nWith the huge size of the Castle Valley Collection, you’ll have many choices when you reach for another boulder or cliff!\n
\nEverything was made with level design in mind. Say goodbye to bland, height-mapped terrain and add some real geometry and geology to your maps! Adding obstacles and enhancing the vertical dimension of the environment creates its own game-play. \n
\nAll prefabs use 4K textures (which still look good if you decide to lower the import settings), at least 4 quality LODs, and fast convex colliders. This collection took one year of work to complete, and was scanned in the red rock of central Utah, USA. All retopology and UVs were made by hand to ensure the highest detail and quality from each polygon. \n
\nHere’s what you’ll be getting:\n
\n- 31 Huge cliffs, spires, cap blocks, corners, etc.\n \n- 4 Ledges (more detail for closer viewing)\n \n- 13 Obstacles (detailed centerpiece formations)\n \n- 11 Boulders (large with great erosion details)\n \n- 15 Plates (large slabs with many uses)\n \n- 9 Ground Panels (complex, rocky surfaces)\n \n- 15 Rocks (can be scaled up and still look perfect)\n \n- 4 Rock Piles (many rocks scanned in one mesh)\n \n- 7 Tiling Terrain Materials\n \n- One PVP Style Demo Scene\n \n- Bonus Items (juniper, sage, bones, animated condor)","fileSize":"3736943654","id":274896091251,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00165031/Detail_Rock_11/Screenshots/Detail_Rock_11_20.png"},{"href":"https://models-cdn.yahaha.com/00165031/Detail_Rock_11/Screenshots/Detail_Rock_11_50.png"},{"href":"https://models-cdn.yahaha.com/00165031/Detail_Rock_11/Screenshots/Detail_Rock_11_80.png"},{"href":"https://models-cdn.yahaha.com/00165031/Detail_Rock_11/Screenshots/Detail_Rock_11_110.png"},{"href":"https://models-cdn.yahaha.com/00165031/Detail_Rock_11/Screenshots/Detail_Rock_11_140.png"},{"href":"https://models-cdn.yahaha.com/00165031/Detail_Rock_11/Screenshots/Detail_Rock_11_170.png"},{"href":"https://models-cdn.yahaha.com/00165031/Detail_Rock_11/Screenshots/Detail_Rock_11_200.png"},{"href":"https://models-cdn.yahaha.com/00165031/Detail_Rock_11/Screenshots/Detail_Rock_11_230.png"},{"href":"https://models-cdn.yahaha.com/00165031/Detail_Rock_11/Screenshots/Detail_Rock_11_260.png"},{"href":"https://models-cdn.yahaha.com/00165031/Detail_Rock_11/Screenshots/Detail_Rock_11_290.png"},{"href":"https://models-cdn.yahaha.com/00165031/Detail_Rock_11/Screenshots/Detail_Rock_11_320.png"},{"href":"https://models-cdn.yahaha.com/00165031/Detail_Rock_11/Screenshots/Detail_Rock_11_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00165031/Detail_Rock_11/Detail_Rock_11.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2020-04-03T19:37:15Z","modelUpdatedTime":"2021-12-28T02:28:20Z","modelUrl":"https://models-cdn.yahaha.com/00165031/Detail_Rock_11.obs.glb","name":"Detail_Rock_11","originSource":"ASSET_STORE","packageId":"165031","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/6ab03ce3-935e-49b4-aa1e-377ee47266d6.webp","name":"Castle Valley Collection 1 (HDRP)"},"polygonCount":60,"publishedDate":null,"publisher":{"name":"Goatogrammetry"},"rigged":false,"slug":"detail_rock_11-274896091251","sourceUrl":"https://assetstore.unity.com/packages/slug/165031?aid=1011loDfK","stats":{"viewCount":4},"tags":["Castle Valley Collection 1 (HDRP)","HDRP","photogrammetry","desert","terrain","environment","stone","rocks"],"unityVersions":["2019.3.6"],"vertexCount":0}]},"packageDetail":null,"similarModel":null,"user":null}};
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